Hydra 2: Difference between revisions
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(Balance 1.10.6a) |
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Line 86: | Line 86: | ||
|hull_max_syn1 = 13345 | |hull_max_syn1 = 13345 | ||
|shield_max_syn1 = 8520 | |shield_max_syn1 = 8520 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 127 | ||
|vision_radius_syn1 = 2000 | |vision_radius_syn1 = 2000 | ||
|lock_time_syn1 = 2 | |lock_time_syn1 = 2 | ||
Line 106: | Line 106: | ||
|hull_max_syn2 = 14547 | |hull_max_syn2 = 14547 | ||
|shield_max_syn2 = 9287 | |shield_max_syn2 = 9287 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 127 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
|lock_time_syn2 = 2 | |lock_time_syn2 = 2 | ||
Line 126: | Line 126: | ||
|hull_max_syn3 = 15080 | |hull_max_syn3 = 15080 | ||
|shield_max_syn3 = 9628 | |shield_max_syn3 = 9628 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 127 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
|lock_time_syn3 = 2 | |lock_time_syn3 = 2 | ||
Line 146: | Line 146: | ||
|hull_max_syn4 = 15080 | |hull_max_syn4 = 15080 | ||
|shield_max_syn4 = 9628 | |shield_max_syn4 = 9628 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 127 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
|lock_time_syn4 = 2 | |lock_time_syn4 = 2 | ||
Line 166: | Line 166: | ||
|hull_max_syn5 = 15481 | |hull_max_syn5 = 15481 | ||
|shield_max_syn5 = 9884 | |shield_max_syn5 = 9884 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 127 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
|lock_time_syn5 = 2 | |lock_time_syn5 = 2 | ||
Line 186: | Line 186: | ||
|hull_max_syn6 = 15748 | |hull_max_syn6 = 15748 | ||
|shield_max_syn6 = 10054 | |shield_max_syn6 = 10054 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 127 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
|lock_time_syn6 = 2 | |lock_time_syn6 = 2 | ||
Line 206: | Line 206: | ||
|hull_max_syn7 = 16014 | |hull_max_syn7 = 16014 | ||
|shield_max_syn7 = 10139 | |shield_max_syn7 = 10139 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 127 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
|lock_time_syn7 = 2 | |lock_time_syn7 = 2 | ||
Line 226: | Line 226: | ||
|hull_max_syn8 = 16014 | |hull_max_syn8 = 16014 | ||
|shield_max_syn8 = 10139 | |shield_max_syn8 = 10139 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 127 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 |
Revision as of 14:42, 27 May 2022
Survivability* | 27643 |
Hull | 16014 |
Shield | 10139 |
Energy | 798 |
Speed | 229 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Energy consumption of "Engineering modules" reduced by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Hull | |
CPU |
Special module |
Buying price | 700000 |
Selling price | 175000 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 6
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
To maintain their technical superiority, the Legion command constantly thought to replace "Iron Harpy". Learning about the development of the army project "Hydra", the Legion Design Bureau intensified work in this direction, and in the end a frigate was created that was able to show better results than the competitor. It was adopted by the Invincible Legion under the designation GF-17 "Hydra 2". Nevertheless, the frigate turned out to be quite expensive, so for a long time the squadron of the Legion was completed on a mixed basis.
Available equipment
Active Multipurpose Modules
Shield
Ship has no shield slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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