Waz'Dum

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Waz'Dum 8 Waz'Dum 12 Waz'Dum 17

Type: Kinetic weapon.

For ship type: Role engineer.png

For ranks: 6-8, 8-12, 11-17.

Munitions:

RailCumulative Icon.png RailUp1 Icon.png RailUranium Icon.png RailUranium Icon.png Iridium Slugs.png Explosive Shells Mk.4.png Explosive Shells (premium).png Resonating slugs.png Piercing charges.png

Description

The affected target repairs the allies hitting it for 15% of the damage dealt for 10 s.
Effect doesn't works on Defiler in Special Operation.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Waz'Dum 8 Waz'Dum 12 Waz'Dum 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 475 dmg./s. +19 dmg./s. +19 dmg./s. +14 dmg./s. +15 dmg./s. 502 dmg./s. +21 dmg./s. +19 dmg./s. +14 dmg./s. +13 dmg./s. 523 dmg./s. +19 dmg./s. +19 dmg./s. +14 dmg./s. +15 dmg./s.
Damage (kinetic) 228 dmg. +9 dmg. +9 dmg. +7 dmg. +7 dmg. 241 dmg. +10 dmg. +9 dmg. +7 dmg. +6 dmg. 251 dmg. +9 dmg. +9 dmg. +7 dmg. +7 dmg.
Rate of fire 125 rounds/min 125 rounds/min 125 rounds/min
Critical chance 7% 7% 7%
Critical damage bonus 50% 50% 50%
Projectile speed 6000 m./s. 6000 m./s. 6000 m./s.
Firing range (max.) 4000 m. 4000 m. 4000 m.
Spread (from-to) 0,3-1,1 deg. 0,3-1,1 deg. 0,3-1,1 deg.
Overheating/cooling 5/1 s. 5/1 s. 5/1 s.
Cost Can be picked up from destroyed enemies in the zone Dreadnought Debris 56300Currency credits.png 112500Currency credits.png 262500Currency credits.png Manufacturing Manufacturing 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing Manufacturing 675000Currency credits.png 1350000Currency credits.png 3150000Currency credits.png Manufacturing

Gallery

Waz'Dum (art).jpg


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
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