Granite: Difference between revisions
mNo edit summary |
(Balance (1.6.10)) |
||
Line 25: | Line 25: | ||
===Active module=== | ===Active module=== | ||
'''[[Antisabotage 2.1]]''' | '''[[Antisabotage 2.1]]''' | ||
:Any effect | :Any effect intended to scramble your ship's control and applied when the module is active, is blocked. The target's hull and shield resistances increase by '''50''' pts. for '''5''' s., while the remaining module active time is reduced to '''5''' s. | ||
===CPU modifier=== | ===CPU modifier=== | ||
Line 304: | Line 304: | ||
|energy_regen_mul_1 = '''25%''' | |energy_regen_mul_1 = '''25%''' | ||
|energy_regen_mul_1_synLvl = 2 | |energy_regen_mul_1_synLvl = 2 | ||
| | |module_command_cooldown_mul = '''13%''' | ||
| | |module_command_cooldown_mul_synLvl = 4_1 | ||
|energy_regen_mul = '''20%''' | |energy_regen_mul = '''20%''' | ||
|energy_regen_mul_synLvl = 8_1 | |energy_regen_mul_synLvl = 8_1 |
Revision as of 15:57, 10 April 2020
Survivability* | 15771 |
Hull | 8391 |
Shield | 5348 |
Energy | 743 |
Speed | 290 |
Available from the beginning:
Main weapon damage increased by 7%.
Maximum speed increased by 5%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
not preinstalled | |
Special module |
Cost of manufacturing | 8990000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Empire
Class: Fighter
Role: Command
Rank: 16
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 2 engines, 3 capacitors, 1 shield, 2 hulls and 1 cpu.
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Granite received its name in honour of the granite stones of memory, in which the names of those who gave their lives for the Emperor are engraved. Like those stones, these ships bear the memory of the fallen. At the beginning of their journey, they were simple and unpretentious support machines. But every fight and every death made their own adjustments to their design. Engineers of Martian Laboratories created new designs, based on pilot reports and their combat experience.
Unique ship equipment
Weapon
- When a target is hit, the activated special module's effect is extended by 0,7 s. for each accurate shot.
Active module
- Any effect intended to scramble your ship's control and applied when the module is active, is blocked. The target's hull and shield resistances increase by 50 pts. for 5 s., while the remaining module active time is reduced to 5 s.
CPU modifier
- If a friendly or a hostile ship is destroyed in 2500 m. range, allies' rate of fire in 4000 m. range temporarily increases for 7 s.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Cooldown time for "Command modules" group modules reduced by 13%. | |
Energy regeneration speed increased by 20%. | |
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|