Landing platforms: Difference between revisions

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==Description==
==Description==
:In '''25''' sec. prepares to launch '''4''' drones, capable of defending the ship in a radius of '''5300''' m. when the module is activated. On the platform, the drone restores the hull at the rate of '''500''' pts./sec.
:In '''25''' sec. prepares to launch '''4''' drones, capable of chasing a target in a radius of '''6300''' m. when the module is activated. On the platform, the drones are invincible and regenerate the hull at the rate of '''500''' pts./sec.  
:The platforms can accept allied ships below the “frigate” class. The guest ship cannot use modules, but for each second it spends on the platform it receives reinforcement (+'''1'''% increase to the fire rate, energy restoration, maximum speed, strafe and rotation speed for '''35''' sec.), the bonus stacks up to '''50''' times.  
:The platforms can accept allied ships below the “frigate” class for landing, but guest ship cannot use modules.
:For each landed ship, the carrier ship receives hull restoration at the amount of '''1'''% from maximum hull durability per sec. and '''50''' pts. of resistance to all types of damage.
*'''Bonuses for ships on the platform'''
:If the module is installed, all drones and ships landing on the destroyer become invincible and receive radar invisibility.
:The ships that landed on the platform receive radar invisibility and the ships below the “frigate” class receive transparency to projectiles and lasers, invulnerability and enhancement (+'''1'''% increases the rate of fire, energy regeneration, maximum speed, strafe speed and rotation speed for '''35''' sec.) for each second spent on the platform, the bonus stacks up to '''50''' times.  
:Pilots can rotate their ships on the platform using the side movement keys.
*'''Bonuses for the destroyer'''
:The destroyer receives '''50''' pts. resistance to all types of damage and regenerates '''1'''% of maximum hull durability per second for each ship landed on it.  
:You can invite pilots to land on the platforms by holding the module button.


==Characteristics==
==Characteristics==
*'''Drone: weapon damage (thermal):''' 1100 dmg.
*'''Drone: weapon damage (thermal):''' 1300 dmg.
*'''Drone: rate of fire:''' 45 rounds/min
*'''Drone: rate of fire:''' 45 rounds/min
*'''Drone: weapon range:''' 1800 m.
*'''Drone: weapon range:''' 1800 m.
*'''Drone: max. speed:''' 150 m/s
*'''Drone: max. speed:''' 270 m/s
*'''Drone: maneuverability:''' 220 deg/s
*'''Drone: maneuverability:''' 220 deg/s
*'''Drone: durability:''' 4000 pts.
*'''Drone: durability:''' 4000 pts.

Revision as of 12:11, 4 August 2021

Landing platforms
Landing platforms

Type: Special module

For ship: Emperor



Description

In 25 sec. prepares to launch 4 drones, capable of chasing a target in a radius of 6300 m. when the module is activated. On the platform, the drones are invincible and regenerate the hull at the rate of 500 pts./sec.
The platforms can accept allied ships below the “frigate” class for landing, but guest ship cannot use modules.
  • Bonuses for ships on the platform
The ships that landed on the platform receive radar invisibility and the ships below the “frigate” class receive transparency to projectiles and lasers, invulnerability and enhancement (+1% increases the rate of fire, energy regeneration, maximum speed, strafe speed and rotation speed for 35 sec.) for each second spent on the platform, the bonus stacks up to 50 times.
Pilots can rotate their ships on the platform using the side movement keys.
  • Bonuses for the destroyer
The destroyer receives 50 pts. resistance to all types of damage and regenerates 1% of maximum hull durability per second for each ship landed on it.
You can invite pilots to land on the platforms by holding the module button.

Characteristics

  • Drone: weapon damage (thermal): 1300 dmg.
  • Drone: rate of fire: 45 rounds/min
  • Drone: weapon range: 1800 m.
  • Drone: max. speed: 270 m/s
  • Drone: maneuverability: 220 deg/s
  • Drone: durability: 4000 pts.
  • Energy consumption: 500 en.


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