Phase Modulator: Difference between revisions
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(Balance 1.11.1) |
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:Effect and energy consumption stop when activating module again. | :Effect and energy consumption stop when activating module again. | ||
:Effect wiil be cancelled if ship is out of energy. | :Effect wiil be cancelled if ship is out of energy. | ||
:Recharging the module blocks other invisibility modules | :Recharging the module blocks other invisibility modules. | ||
==Characteristics== | ==Characteristics== |
Revision as of 15:51, 16 February 2023
Type: Active combat module.
Group: Recon modules.
For ranks: 5-7, 7-11, 10-14, 13-17.
Description
- Removes your ship from the visible spectrum for 5 s.
- Firing weapons, using modules and launching missiles cancels the effect.
- Incoming damage cancels effect, but not earlier than 1.5 s. after activation.
- Effect and energy consumption stop when activating module again.
- Effect wiil be cancelled if ship is out of energy.
- Recharging the module blocks other invisibility modules.
Characteristics
Parameters | Phase Modulator 14 | Phase Modulator 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
Energy consumption per second | 54 en./s. | 60 en./s. | ||||||||
Recharge | 43 s. | -5 s. | -5 s. | -3 s. | -2 s. | 42 s. | -5 s. | -5 s. | -3 s. | -2 s. |
Cost | 198400 | 297500 | 595100 | 1388500 | Manufacturing | 574200 | 861300 | 1722600 | 4019400 | Manufacturing |