Phase Modulator

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Phase Modulator

Type: Active combat module.

Group: Recon modules.

For ranks: 5-7, 7-11, 10-14, 13-17.

For ship type: Recon.png


Removes your ship from the visible spectrum for 5 s.
Firing weapons, using modules and launching missiles cancels the effect.
Incoming damage cancels effect, but not earlier than 1,5 s. after activation.
Effect and energy consumption stop when activating module again.
Effect wiil be cancelled if ship is out of energy.


Parameters Phase Modulator 7 Phase Modulator 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Energy consumption per second 42 en./s. 48 en./s.
Recharge 45 s. -5 s. -5 s. -3 s. 44 s. -5 s. -5 s. -3 s.
Cost 17700Currency credits.png 26600Currency credits.png 53200Currency credits.png 124200Currency credits.png 73100Currency credits.png 109600Currency credits.png 219200Currency credits.png 511600Currency credits.png
Parameters Phase Modulator 14 Phase Modulator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Energy consumption per second 54 en./s. 60 en./s.
Recharge 43 s. -5 s. -5 s. -3 s. -2 s. 42 s. -5 s. -5 s. -3 s. -2 s.
Cost 198400Currency credits.png 297500Currency credits.png 595100Currency credits.png 1388500Currency credits.png Manufacturing 574200Currency credits.png 861300Currency credits.png 1722600Currency credits.png 4019400Currency credits.png Manufacturing

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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