Phase Suppressor: Difference between revisions

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(Balance 1.11.12)
(explosion/trigger)
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==Description==
==Description==
:Long-range weapon with medium rate of fire.
:Long-range weapon with medium rate of fire and explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:The impact creates an area dealing additional thermal damage for '''3''' s. and reducing shield and hull regeneration by '''50'''%.
:The impact creates an area dealing additional thermal damage for '''3''' s. and reducing shield and hull regeneration by '''50'''%.


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|colspan="5"| 90 rounds/min
|colspan="5"| 90 rounds/min
|colspan="5"| 90 rounds/min
|colspan="5"| 90 rounds/min
|-align="center"
|Trigger radius
|colspan="5"| 10 m.
|colspan="5"| 10 m.
|-align="center"
|Explosion radius
|colspan="5"| 50 m.
|colspan="5"| 50 m.
|-align="center"
|-align="center"
|Critical chance
|Critical chance

Revision as of 15:05, 13 November 2023

Phase Suppressor 12 Phase Suppressor 17

Type: Long range thermal weapon.

For ship type: Interceptor

For ranks: 8-12 , 11-17.

Munitions:

Description

Long-range weapon with medium rate of fire and explosive damage. Explosion damage depends on target size.
The impact creates an area dealing additional thermal damage for 3 s. and reducing shield and hull regeneration by 50%.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Phase Suppressor 12 Phase Suppressor 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 686 dmg./s. +25 dmg./s. +27 dmg./s. +21 dmg./s. +18 dmg./s. 711 dmg./s. +27 dmg./s. +26 dmg./s. +21 dmg./s. +18 dmg./s.
Damage (thermal) 457 dmg. +17 dmg. +18 dmg. +14 dmg. +13 dmg. 474 dmg. +18 dmg. +17 dmg. +14 dmg. +12 dmg.
Area DPS (thermal) 91 dmg./s. +4 dmg./s. +3 dmg./s. +3 dmg./s. +3 dmg./s. 95 dmg./s. +3 dmg./s. +4 dmg./s. +3 dmg./s. +2 dmg./s.
Rate of fire 90 rounds/min 90 rounds/min
Trigger radius 10 m. 10 m.
Explosion radius 50 m. 50 m.
Critical chance 5% 5%
Critical damage bonus 50% 50%
Projectile speed 7432 m/s 7770 m/s
Firing range (max.) 2950 m. 3050 m.
Spread (from-to) 0.3-3 deg. 0.3-3 deg.
Overheating/cooling 10/2 s. 10/2 s.
Cost Can be picked up from destroyed enemies in the zone Control Post 225000 450000 1050000 Manufacturing Can be picked up from destroyed enemies in the zone Gas Harvest Station 675000 1350000 3150000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions