Achilles: Difference between revisions
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(Created page for Achilles) |
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|lock_time_syn9 = 2 | |lock_time_syn9 = 2 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
| | |damage_mul_1 = 7% | ||
| | |damage_mul_1_synLvl = 0 | ||
|hull_resist_add = 15 dmg | |hull_resist_add = 15 dmg | ||
|hull_resist_add_synLvl = 0 | |hull_resist_add_synLvl = 0 | ||
Line 256: | Line 256: | ||
|damage_mul = 8% | |damage_mul = 8% | ||
|damage_mul_synLvl = 2 | |damage_mul_synLvl = 2 | ||
|boost_energy_cost_per_second_mul = | |boost_energy_cost_per_second_mul = 25% | ||
|boost_energy_cost_per_second_mul_synLvl = 4 | |boost_energy_cost_per_second_mul_synLvl = 4 | ||
|rot_speed_mul = 25% | |rot_speed_mul = 25% | ||
|rot_speed_mul_synLvl = 8 | |rot_speed_mul_synLvl = 8 | ||
}} | }} |
Revision as of 19:03, 24 September 2016
Achilles
Accumulates 5% free experience
The maximum level of experience — 9
Survivability* | 12914 |
Hull | 7484 |
Shield | 4734 |
Energy | 695 |
Speed | 210 |
Available from the beginning:
Main weapon damage increased by 7%.
Hull resistance to all types of damage increased by 15 dmg.
Shield resistance to all types of damage increased by 15 dmg.
Available at experience level 2:
Main weapon damage increased by 8%.
Available at experience level 4:
Afterburner energy draw reduced by 25%.
Available at experience level 8:
Rotation speed increased by 25%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module | File:Module.png |
Buying price | 3200000 |
Selling price | 800000 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: EMPIRE
Class: Fighter
Role: Gunship
Rank: 9
Description
Ship_Race1_M_T3_Faction3_desc_lore_MISSING
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|