Regenerative Coating

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Regenerative Coating

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 7-11, 10-14, 13-17.

For ship type:Role scout.png Role recon.png ECM.png Role command.png Role attack.png Role tackler.png Role engineer.png Role guard.png Role sniper.png Suppressor.png


When capacitor charge is above 50%, transfers surplus energy to hull repair.
Repair rate depends on available energy and reaches 100% at full capacitor charge.


Hull repair
Regenerative Coating 7-11
Mk.1 Mk.2 Mk.3 Mk.4
82 pts./s. +18 pts./s. +20 pts./s. +12 pts./s.
79800 Currency credits.png 119700 Currency credits.png 239400 Currency credits.png 558600 Currency credits.png
Regenerative Coating 10-14
Mk.1 Mk.2 Mk.3 Mk.4
90 pts./s. +20 pts./s. +18 pts./s. +12 pts./s.
216600 Currency credits.png 324900 Currency credits.png 649800 Currency credits.png 1516200 Currency credits.png
Regenerative Coating 13-17
Mk.1 Mk.2 Mk.3 Mk.4
98 pts./s. +20 pts./s. +20 pts./s. +10 pts./s.
627000 Currency credits.png 940500 Currency credits.png 1881000 Currency credits.png 4389000 Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
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