Granite: Difference between revisions
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'''Granite''' | {{Ship(Craft) | ||
<!-- Main block --> | |||
|slots_craft = 9 | |||
|engine_craft = 3 | |||
|reactor_craft = 3 | |||
|deflector_craft = 3 | |||
|exterior_craft = 0 | |||
|computer_craft = 0 | |||
|internal_craft = 0 | |||
|internal_destroyer_craft = 0 | |||
|credits_craft = 8990000 | |||
|ShipName = Granite | |||
|shipName_text = Granite | |||
|ShipLOR = ''This ship has pre-installed modifier slots: 2 engines, 3 capacitors, 1 shield, 2 hulls and 1 cpu.'' | |||
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups. | |||
Granite received its name in honour of the granite stones of memory, in which the names of those who gave their lives for the Emperor are engraved. Like those stones, these ships bear the memory of the fallen. At the beginning of their journey, they were simple and unpretentious support machines. But every fight and every death made their own adjustments to their design. Engineers of Martian Laboratories created new designs, based on pilot reports and their combat experience. | |||
==Unique ship equipment== | |||
===Weapon=== | |||
'''[[Energy discharger]]''' | |||
:When a target is hit, the activated special module's effect is extended by '''0,7''' s. for each accurate shot. | |||
===Active module=== | |||
'''[[Anti-Sabotage 2.1]]''' | |||
:Any effect aimed at disrupting control of the ship and imposed during the period of the module's operation is blocked. But the remaining module active time is reduced to '''5''' s. | |||
===CPU modifier=== | |||
'''[[Satisfaction algorithm]]''' | |||
:If a friendly or a hostile ship is destroyed in '''2500''' m. range, allies' rate of fire in '''4000''' m. range temporarily increases for '''7''' s. | |||
|shipClass_text = Fighter | |||
|shipClass_link = Fighter | |||
|tier = 5 | |||
|rank = 16 | |||
|shipRole_text = Command | |||
|shipRole_link = Command | |||
|shipRole_image = role_command.png | |||
|raceName = Empire | |||
|race_link = Empire | |||
|raceNameLink = Empire | |||
|raceImage = empire.png | |||
|specialAbility1_text = Surrounds the ship with a shield for '''15''' seconds. The shield absorbs all damage, but spends energy: '''1''' point for every '''13''' pts. damage. If energy is depleted, the shield disappears. | |||
|specialAbility2_text = Increases the range of the main cannon by '''30%'''. Increases resistance to all damage by ''' 40 ''' pts. for each ally, including yourself, in a radius of '''3000''' m. | |||
|specialAbility3_text = | |||
|specialAbility1_energycost = '''0''' en. | |||
|specialAbility2_energycost = '''300''' en. | |||
|specialAbility3_energycost = | |||
|specialAbility1_recharge = '''30''' s. | |||
|specialAbility2_recharge = '''28''' s. | |||
|specialAbility3_recharge = | |||
|specialAbility_link = | |||
|specialAbility_icon = Icon_???.jpg | |||
|specialAbility_icon1 = [[File:Command diffusion shield.png|link=Diffusion Shield|50px]] | |||
|specialAbility_icon2 = [[File:Adaptive resonator.jpg|link=Adaptive resonator]] | |||
|specialAbility_icon3 = | |||
|price = | |||
|currency = CR | |||
|craftable = true | |||
<!-- Image block --> | |||
|shipImage_Animation = Granite.png | |||
|shipImage_FrontView = | |||
|shipImage_SideView = | |||
|shipImage_UpView = | |||
<!-- Module's slots --> | |||
|module_active_count = 4 | |||
|module_engine_count = 2 | |||
|module_hull_count = 2 | |||
|module_shield_count = 1 | |||
|module_capacitor_count = 3 | |||
|module_cpu_count = 1 | |||
<!-- Stock fit --> | |||
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png |link=Assault Railgun|Assault Railgun 17|70px]] | |||
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]] | |||
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standart missiles|50px]] | |||
|stock_ACTIVE_01 = ''not preinstalled'' | |||
<!-- Technical specifications block --> | |||
|module_active_count = 4 | |||
|module_engine_count = 2 | |||
|module_hull_count = 2 | |||
|module_shield_count = 1 | |||
|module_capacitor_count = 3 | |||
|module_cpu_count = 1 | |||
<!-- Damage resist subblock --> | |||
|hull_resist_thermal = 25 | |||
|hull_resist_kinetic = <nowiki>-</nowiki>5 | |||
|hull_resist_emp = 55 | |||
|shield_resist_thermal = 10 | |||
|shield_resist_kinetic = 40 | |||
|shield_resist_emp = <nowiki>-</nowiki>20 | |||
|hull_resist_thermal_calc = 25 | |||
|hull_resist_kinetic_calc = -5 | |||
|hull_resist_emp_calc = 55 | |||
|shield_resist_thermal_calc = 10 | |||
|shield_resist_kinetic_calc = 40 | |||
|shield_resist_emp_calc = -20 | |||
<!-- Synergy = 1 --> | |||
|synLevel_syn1 = 1 | |||
|max_speed_syn1 = 281 | |||
|max_speed_boost_syn1 = 338 | |||
|acceleration_syn1 = 90 | |||
|acceleration_boost_syn1 = 180 | |||
|boost_energy_cost_syn1 = 175 | |||
|boost_energy_min_syn1 = 110 | |||
|strafe_speed_x_syn1 = 88 | |||
|strafe_speed_y_syn1 = 88 | |||
|rot_speed_x_syn1 = 72 | |||
|rot_speed_y_syn1 = 72 | |||
|rot_speed_z_syn1 = 66 | |||
|energy_max_syn1 = 635 | |||
|energy_regen_syn1 = 123 | |||
|hull_max_syn1 = 6935 | |||
|shield_max_syn1 = 4420 | |||
|shield_regen_syn1 = 128 | |||
|vision_radius_syn1 = 2500 | |||
|lock_time_syn1 = 2 | |||
<!-- Synergy = 2 --> | |||
|synLevel_syn2 = 2 | |||
|max_speed_syn2 = 281 | |||
|max_speed_boost_syn2 = 338 | |||
|acceleration_syn2 = 90 | |||
|acceleration_boost_syn2 = 180 | |||
|boost_energy_cost_syn2 = 175 | |||
|boost_energy_min_syn2 = 110 | |||
|strafe_speed_x_syn2 = 88 | |||
|strafe_speed_y_syn2 = 88 | |||
|rot_speed_x_syn2 = 72 | |||
|rot_speed_y_syn2 = 72 | |||
|rot_speed_z_syn2 = 66 | |||
|energy_max_syn2 = 635 | |||
|energy_regen_syn2 = 154 | |||
|hull_max_syn2 = 7559 | |||
|shield_max_syn2 = 4818 | |||
|shield_regen_syn2 = 128 | |||
|vision_radius_syn2 = 2500 | |||
|lock_time_syn2 = 2 | |||
<!-- Synergy = 3 --> | |||
|synLevel_syn3 = 3 | |||
|max_speed_syn3 = 283 | |||
|max_speed_boost_syn3 = 340 | |||
|acceleration_syn3 = 92 | |||
|acceleration_boost_syn3 = 185 | |||
|boost_energy_cost_syn3 = 175 | |||
|boost_energy_min_syn3 = 110 | |||
|strafe_speed_x_syn3 = 88 | |||
|strafe_speed_y_syn3 = 88 | |||
|rot_speed_x_syn3 = 72 | |||
|rot_speed_y_syn3 = 72 | |||
|rot_speed_z_syn3 = 66 | |||
|energy_max_syn3 = 635 | |||
|energy_regen_syn3 = 154 | |||
|hull_max_syn3 = 7837 | |||
|shield_max_syn3 = 4995 | |||
|shield_regen_syn3 = 128 | |||
|vision_radius_syn3 = 2750 | |||
|lock_time_syn3 = 2 | |||
<!-- Synergy = 4 --> | |||
|synLevel_syn4 = 4 | |||
|max_speed_syn4 = 283 | |||
|max_speed_boost_syn4 = 340 | |||
|acceleration_syn4 = 92 | |||
|acceleration_boost_syn4 = 185 | |||
|boost_energy_cost_syn4 = 175 | |||
|boost_energy_min_syn4 = 110 | |||
|strafe_speed_x_syn4 = 88 | |||
|strafe_speed_y_syn4 = 88 | |||
|rot_speed_x_syn4 = 72 | |||
|rot_speed_y_syn4 = 72 | |||
|rot_speed_z_syn4 = 66 | |||
|energy_max_syn4 = 654 | |||
|energy_regen_syn4 = 158 | |||
|hull_max_syn4 = 7837 | |||
|shield_max_syn4 = 4995 | |||
|shield_regen_syn4 = 128 | |||
|vision_radius_syn4 = 2750 | |||
|lock_time_syn4 = 2 | |||
<!-- Synergy = 5 --> | |||
|synLevel_syn5 = 5 | |||
|max_speed_syn5 = 283 | |||
|max_speed_boost_syn5 = 340 | |||
|acceleration_syn5 = 92 | |||
|acceleration_boost_syn5 = 185 | |||
|boost_energy_cost_syn5 = 175 | |||
|boost_energy_min_syn5 = 110 | |||
|strafe_speed_x_syn5 = 88 | |||
|strafe_speed_y_syn5 = 88 | |||
|rot_speed_x_syn5 = 72 | |||
|rot_speed_y_syn5 = 72 | |||
|rot_speed_z_syn5 = 66 | |||
|energy_max_syn5 = 679 | |||
|energy_regen_syn5 = 162 | |||
|hull_max_syn5 = 8045 | |||
|shield_max_syn5 = 5127 | |||
|shield_regen_syn5 = 128 | |||
|vision_radius_syn5 = 3000 | |||
|lock_time_syn5 = 2 | |||
<!-- Synergy = 6 --> | |||
|synLevel_syn6 = 6 | |||
|max_speed_syn6 = 285 | |||
|max_speed_boost_syn6 = 342 | |||
|acceleration_syn6 = 95 | |||
|acceleration_boost_syn6 = 190 | |||
|boost_energy_cost_syn6 = 175 | |||
|boost_energy_min_syn6 = 110 | |||
|strafe_speed_x_syn6 = 88 | |||
|strafe_speed_y_syn6 = 88 | |||
|rot_speed_x_syn6 = 72 | |||
|rot_speed_y_syn6 = 72 | |||
|rot_speed_z_syn6 = 66 | |||
|energy_max_syn6 = 699 | |||
|energy_regen_syn6 = 166 | |||
|hull_max_syn6 = 8183 | |||
|shield_max_syn6 = 5216 | |||
|shield_regen_syn6 = 128 | |||
|vision_radius_syn6 = 3000 | |||
|lock_time_syn6 = 2 | |||
<!-- Synergy = 7 --> | |||
|synLevel_syn7 = 7 | |||
|max_speed_syn7 = 287 | |||
|max_speed_boost_syn7 = 344 | |||
|acceleration_syn7 = 97 | |||
|acceleration_boost_syn7 = 195 | |||
|boost_energy_cost_syn7 = 175 | |||
|boost_energy_min_syn7 = 110 | |||
|strafe_speed_x_syn7 = 88 | |||
|strafe_speed_y_syn7 = 88 | |||
|rot_speed_x_syn7 = 72 | |||
|rot_speed_y_syn7 = 72 | |||
|rot_speed_z_syn7 = 66 | |||
|energy_max_syn7 = 699 | |||
|energy_regen_syn7 = 166 | |||
|hull_max_syn7 = 8322 | |||
|shield_max_syn7 = 5260 | |||
|shield_regen_syn7 = 128 | |||
|vision_radius_syn7 = 3250 | |||
|lock_time_syn7 = 2 | |||
<!-- Synergy = 8 --> | |||
|synLevel_syn8 = 8 | |||
|max_speed_syn8 = 289 | |||
|max_speed_boost_syn8 = 346 | |||
|acceleration_syn8 = 100 | |||
|acceleration_boost_syn8 = 200 | |||
|boost_energy_cost_syn8 = 175 | |||
|boost_energy_min_syn8 = 110 | |||
|strafe_speed_x_syn8 = 88 | |||
|strafe_speed_y_syn8 = 88 | |||
|rot_speed_x_syn8 = 72 | |||
|rot_speed_y_syn8 = 72 | |||
|rot_speed_z_syn8 = 66 | |||
|energy_max_syn8 = 699 | |||
|energy_regen_syn8 = 191 | |||
|hull_max_syn8 = 8322 | |||
|shield_max_syn8 = 5260 | |||
|shield_regen_syn8 = 128 | |||
|vision_radius_syn8 = 3500 | |||
|lock_time_syn8 = 2 | |||
<!-- Synergy = 9 --> | |||
|synLevel_syn9 = 9 | |||
|max_speed_syn9 = 290 | |||
|max_speed_boost_syn9 = 348 | |||
|acceleration_syn9 = 102 | |||
|acceleration_boost_syn9 = 204 | |||
|boost_energy_cost_syn9 = 175 | |||
|boost_energy_min_syn9 = 110 | |||
|strafe_speed_x_syn9 = 88 | |||
|strafe_speed_y_syn9 = 88 | |||
|rot_speed_x_syn9 = 72 | |||
|rot_speed_y_syn9 = 72 | |||
|rot_speed_z_syn9 = 66 | |||
|energy_max_syn9 = 718 | |||
|energy_regen_syn9 = 194 | |||
|hull_max_syn9 = 8391 | |||
|shield_max_syn9 = 5304 | |||
|shield_regen_syn9 = 128 | |||
|vision_radius_syn9 = 3500 | |||
|lock_time_syn9 = 2 | |||
<!-- Synergy = 10 --> | |||
|synLevel_syn10 = 10 | |||
|max_speed_syn10 = 290 | |||
|max_speed_boost_syn10 = 348 | |||
|acceleration_syn10 = 102 | |||
|acceleration_boost_syn10 = 204 | |||
|boost_energy_cost_syn10 = 175 | |||
|boost_energy_min_syn10 = 110 | |||
|strafe_speed_x_syn10 = 88 | |||
|strafe_speed_y_syn10 = 88 | |||
|rot_speed_x_syn10 = 72 | |||
|rot_speed_y_syn10 = 72 | |||
|rot_speed_z_syn10 = 66 | |||
|energy_max_syn10 = 743 | |||
|energy_regen_syn10 = 199 | |||
|hull_max_syn10 = 8391 | |||
|shield_max_syn10 = 5348 | |||
|shield_regen_syn10 = 128 | |||
|vision_radius_syn10 = 3750 | |||
|lock_time_syn10 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = '''7%''' | |||
|damage_mul1_synLvl = 0 | |||
|max_speed_mul = '''5%''' | |||
|max_speed_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|energy_regen_mul_1 = '''25%''' | |||
|energy_regen_mul_1_synLvl = 2 | |||
|module_command_energy_cost_mul = '''20%''' | |||
|module_command_energy_cost_mul_synLvl = 4_1 | |||
|energy_regen_mul = '''20%''' | |||
|energy_regen_mul_synLvl = 8_1 | |||
}} | |||
{| border="0" align="center" width="100%" | |||
|height="5"| | |||
|} | |||
[[Category:Empire ships]] | [[Category:Empire ships]] | ||
[[Category:Command ships]] | [[Category:Command ships]] |
Revision as of 08:47, 24 March 2019
Survivability* | 15771 |
Hull | 8391 |
Shield | 5348 |
Energy | 743 |
Speed | 290 |
Available from the beginning:
Maximum speed increased by 5%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
not preinstalled | |
Special module |
Cost of manufacturing | 8990000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Empire
Class: Fighter
Role: Command
Rank: 16
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 2 engines, 3 capacitors, 1 shield, 2 hulls and 1 cpu.
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Granite received its name in honour of the granite stones of memory, in which the names of those who gave their lives for the Emperor are engraved. Like those stones, these ships bear the memory of the fallen. At the beginning of their journey, they were simple and unpretentious support machines. But every fight and every death made their own adjustments to their design. Engineers of Martian Laboratories created new designs, based on pilot reports and their combat experience.
Unique ship equipment
Weapon
- When a target is hit, the activated special module's effect is extended by 0,7 s. for each accurate shot.
Active module
- Any effect aimed at disrupting control of the ship and imposed during the period of the module's operation is blocked. But the remaining module active time is reduced to 5 s.
CPU modifier
- If a friendly or a hostile ship is destroyed in 2500 m. range, allies' rate of fire in 4000 m. range temporarily increases for 7 s.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Energy consumption of "Command modules" reduced by 20%. | |
Energy regeneration speed increased by 20%. | |
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|