Mobile pulsar: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ Mobile pulsar|100px|left '''Type:''' Active module. '''Group:''' Command modules. '''For ranks:''' 6-10, 12-17. '''F...") |
(Balance (1.6.3c)) |
||
| Line 53: | Line 53: | ||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
|colspan="4"| | |colspan="4"| 30 s. | ||
|colspan="4"| | |colspan="4"| 30 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Revision as of 13:58, 5 September 2019

Type: Active module.
Group: Command modules.
For ranks: 6-10, 12-17.
For ship type: Prometheus, Aura and premium ships of the role
Description
- Generates a pulsar in your crosshairs, dealing thermal damage to all enemies in range.
Characteristics
| Parameters | Mobile pulsar 10 | Mobile pulsar 17 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| DPS (thermal) | 447 dmg./s. | +24 dmg./s. | +25 dmg./s. | +19 dmg./s. | 525 dmg./s. | +30 dmg./s. | +30 dmg./s. | +25 dmg./s. |
| Active range | 750 m. | 750 m. | ||||||
| Active time | 7 s. | 7 s. | ||||||
| Energy consumption | 250 en. | 320 en. | ||||||
| Recharge | 30 s. | 30 s. | ||||||
| Cost | Can be picked up from destroyed enemies in the zone Pandora Anomaly | 74300 |
148500 |
346500 |
Can be picked up from destroyed enemies in the zone Transport Hub | 256500 |
513000 |
1197000 |





