Mobile pulsar: Difference between revisions
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(Created page with "__NOTOC__ Mobile pulsar|100px|left '''Type:''' Active module. '''Group:''' Command modules. '''For ranks:''' 6-10, 12-17. '''F...") |
(Balance (1.6.3c)) |
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Revision as of 13:58, 5 September 2019
Type: Active module.
Group: Command modules.
For ranks: 6-10, 12-17.
For ship type: Prometheus, Aura and premium ships of the role
Description
- Generates a pulsar in your crosshairs, dealing thermal damage to all enemies in range.
Characteristics
Parameters | Mobile pulsar 10 | Mobile pulsar 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (thermal) | 447 dmg./s. | +24 dmg./s. | +25 dmg./s. | +19 dmg./s. | 525 dmg./s. | +30 dmg./s. | +30 dmg./s. | +25 dmg./s. |
Active range | 750 m. | 750 m. | ||||||
Active time | 7 s. | 7 s. | ||||||
Energy consumption | 250 en. | 320 en. | ||||||
Recharge | 30 s. | 30 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Pandora Anomaly | 74300 | 148500 | 346500 | Can be picked up from destroyed enemies in the zone Transport Hub | 256500 | 513000 | 1197000 |