Mobile pulsar

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Mobile pulsar

Type: Active module.

Group: Command modules.

For ranks: 6-10, 12-17.

For ship type: Prometheus, Aura and premium ships of the role Role command.png


Generates an invulnerable for weapons pulsar in your crosshairs, dealing thermal damage to all enemies in range.


Parameters Mobile pulsar 10 Mobile pulsar 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (thermal) 447 dmg./s. +24 dmg./s. +25 dmg./s. +19 dmg./s. 525 dmg./s. +30 dmg./s. +30 dmg./s. +25 dmg./s.
Active range 550 m. 550 m.
Active time 7 s. 7 s.
Energy consumption 250 en. 320 en.
Recharge 30 s. 30 s.
Cost Can be picked up from destroyed enemies in the zone Pandora Anomaly 74300Currency credits.png 148500Currency credits.png 346500Currency credits.png Can be picked up from destroyed enemies in the zone Transport Hub 256500Currency credits.png 513000Currency credits.png 1197000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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