Balanced swarm: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(icons of modes)
Line 27: Line 27:


==Characteristics==
==Characteristics==
*'''DPS (kinetic):''' 7000 dmg./s.
*'''DPS (kinetic):''' 7500 dmg./s.
*'''Target effect time:''' 3 s.
*'''Target effect time:''' 3 s.
*'''Preparation time:''' 6 s.
*'''Preparation time:''' 6 s.
Line 35: Line 35:
*'''Energy consumption:''' 120 en.
*'''Energy consumption:''' 120 en.
*'''Recharge:''' 0,5 s.
*'''Recharge:''' 0,5 s.


==Gallery==
==Gallery==

Revision as of 19:29, 25 July 2019

Appearance of the ship with special module Balanced swarm
Ze'Ta with Balanced swarm
Balanced swarm
Balanced swarm

Type: Special module

For ship: Ze'Ta



Description

Launches a crystalline swarm, which operates in several modes:

  • Defence mode
Hull and shield resistances increase by 125 pts. The swarm restores the destroyer's hull by 400 pts./s. The swarm doesn't attack enemies.
  • Attack mode
The swarm pursues a target captured by the destroyer and deals damage to it. Attack range is 3700 m. Increases movement and turn speed by 10%.
  • Hunt mode
The swarm splits into 3 groups, that stay at the mode activation spot and attack nearby enemies at up to 1250 m.
The group's damage is lower than the swarm's damage by 50%. Attack preparation time: 8 s. Group velocity is higher than the swarm's speed by 180%. Group durability is 1/3 times the swarm's durability.
Increases movement and turn speed by 10%.

When the swarm is destroyed , the ship's damage resistance increases by 10 pts.


Characteristics

  • DPS (kinetic): 7500 dmg./s.
  • Target effect time: 3 s.
  • Preparation time: 6 s.
  • Flight speed: 370 m./s.
  • Swarm durability: 22000 pts.
  • Swarm repair speed: 325 pts./s.
  • Energy consumption: 120 en.
  • Recharge: 0,5 s.

Gallery

Swarm in defence or hunt mode

Swarm in attack mode


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions