Harpy: Difference between revisions
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{{Ship | |||
<!-- Main block --> | |||
|ShipName = Harpy | |||
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields. | |||
At one time, this frigate was recognized as the best warship of the Direktorium. High reliability, ease of operation, coupled with excellent firepower allowed him to remain in the ranks for a long time after the formation of the Empire. Currently out of service with the army, but used in police and planetary defense as a support ship. | |||
|shipClass_text = Frigate | |||
|shipClass_link = Frigate | |||
|tier = 1 | |||
|rank = 2 | |||
|shipRole_text = Long Range | |||
|shipRole_link = Long Range | |||
|shipRole_image = role_sniper.png | |||
|raceName = EMPIRE | |||
|race_link = EMPIRE | |||
|raceNameLink = EMPIRE | |||
|raceImage = empire.png | |||
|specialAbility_text = Disintegrator | |||
|specialAbility_link = Disintegrator | |||
|specialAbility_icon = Lrfe desintegrator.png | |||
|price = 100000 | |||
|currency = CR | |||
<!-- Image block --> | |||
|shipImage_Animation = R1LT1.gif | |||
|shipImage_FrontView = R1LT1_2.png | |||
|shipImage_SideView = R1LT1_3.png | |||
|shipImage_UpView = R1LT1_1.png | |||
<!-- Module's slots --> | |||
|module_active_count = 2 | |||
|module_engine_count = 0 | |||
|module_hull_count = 1 | |||
|module_shield_count = 0 | |||
|module_capacitor_count = 0 | |||
|module_cpu_count = 0 | |||
<!-- Stock fit --> | |||
|stock_WEAPON_01 = [[File:Beam Cannon 5.jpg|link=Beam Cannon|Beam Cannon 5|70px]] | |||
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]] | |||
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]] | |||
|stock_ACTIVE_01 = [[File:Weapon_Overcharge.png |link=Weapon Overcharge|70px]] | |||
|stock_ACTIVE_02 = [[File:RepairDronesLarge_Icon.png |link=Repair Kit L|70px]] | |||
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png |link=Voltage Regulator|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |||
|stock_ARMOR_MOD_02 = [[File:Em-insulation icon.png |link=EM-insulation|60px]] | |||
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png |link=Overclocked CPU|60px]] | |||
<!-- Technical specifications block --> | |||
|module_active_count = 2 | |||
|module_engine_count = 0 | |||
|module_hull_count = 2 | |||
|module_shield_count = 0 | |||
|module_capacitor_count = 1 | |||
|module_cpu_count = 1 | |||
<!-- Damage resist subblock --> | |||
|hull_resist_thermal = 15 | |||
|hull_resist_kinetic = <nowiki>-</nowiki>15 | |||
|hull_resist_emp = 45 | |||
|shield_resist_thermal = 0 | |||
|shield_resist_kinetic = 30 | |||
|shield_resist_emp = <nowiki>-</nowiki>30 | |||
|hull_resist_thermal_calc = 15 | |||
|hull_resist_kinetic_calc = -15 | |||
|hull_resist_emp_calc = 45 | |||
|shield_resist_thermal_calc = 0 | |||
|shield_resist_kinetic_calc = 30 | |||
|shield_resist_emp_calc = -30 | |||
<!-- Synergy = 1 --> | |||
|synLevel_syn1 = 1 | |||
|max_speed_syn1 = 203 | |||
|max_speed_boost_syn1 = 244 | |||
|acceleration_syn1 = 55 | |||
|acceleration_boost_syn1 = 110 | |||
|boost_energy_cost_syn1 = 162 | |||
|boost_energy_min_syn1 = 130 | |||
|strafe_speed_x_syn1 = 61 | |||
|strafe_speed_y_syn1 = 61 | |||
|rot_speed_x_syn1 = 30 | |||
|rot_speed_y_syn1 = 30 | |||
|rot_speed_z_syn1 = 36 | |||
|energy_max_syn1 = 625 | |||
|energy_regen_syn1 = 151 | |||
|hull_max_syn1 = 7610 | |||
|shield_max_syn1 = 3385 | |||
|shield_regen_syn1 = 83 | |||
|vision_radius_syn1 = 2000 | |||
|lock_time_syn1 = 2 | |||
<!-- Synergy = 2 --> | |||
|synLevel_syn2 = 2 | |||
|max_speed_syn2 = 203 | |||
|max_speed_boost_syn2 = 244 | |||
|acceleration_syn2 = 55 | |||
|acceleration_boost_syn2 = 110 | |||
|boost_energy_cost_syn2 = 162 | |||
|boost_energy_min_syn2 = 130 | |||
|strafe_speed_x_syn2 = 61 | |||
|strafe_speed_y_syn2 = 61 | |||
|rot_speed_x_syn2 = 30 | |||
|rot_speed_y_syn2 = 30 | |||
|rot_speed_z_syn2 = 36 | |||
|energy_max_syn2 = 625 | |||
|energy_regen_syn2 = 151 | |||
|hull_max_syn2 = 8295 | |||
|shield_max_syn2 = 3690 | |||
|shield_regen_syn2 = 83 | |||
|vision_radius_syn2 = 2000 | |||
|lock_time_syn2 = 2 | |||
<!-- Synergy = 3 --> | |||
|synLevel_syn3 = 3 | |||
|max_speed_syn3 = 205 | |||
|max_speed_boost_syn3 = 246 | |||
|acceleration_syn3 = 56 | |||
|acceleration_boost_syn3 = 113 | |||
|boost_energy_cost_syn3 = 162 | |||
|boost_energy_min_syn3 = 130 | |||
|strafe_speed_x_syn3 = 61 | |||
|strafe_speed_y_syn3 = 61 | |||
|rot_speed_x_syn3 = 30 | |||
|rot_speed_y_syn3 = 30 | |||
|rot_speed_z_syn3 = 36 | |||
|energy_max_syn3 = 625 | |||
|energy_regen_syn3 = 151 | |||
|hull_max_syn3 = 8599 | |||
|shield_max_syn3 = 3825 | |||
|shield_regen_syn3 = 83 | |||
|vision_radius_syn3 = 2200 | |||
|lock_time_syn3 = 2 | |||
<!-- Synergy = 4 --> | |||
|synLevel_syn4 = 4 | |||
|max_speed_syn4 = 205 | |||
|max_speed_boost_syn4 = 246 | |||
|acceleration_syn4 = 56 | |||
|acceleration_boost_syn4 = 113 | |||
|boost_energy_cost_syn4 = 162 | |||
|boost_energy_min_syn4 = 130 | |||
|strafe_speed_x_syn4 = 61 | |||
|strafe_speed_y_syn4 = 61 | |||
|rot_speed_x_syn4 = 30 | |||
|rot_speed_y_syn4 = 30 | |||
|rot_speed_z_syn4 = 36 | |||
|energy_max_syn4 = 644 | |||
|energy_regen_syn4 = 156 | |||
|hull_max_syn4 = 8599 | |||
|shield_max_syn4 = 3825 | |||
|shield_regen_syn4 = 83 | |||
|vision_radius_syn4 = 2200 | |||
|lock_time_syn4 = 2 | |||
<!-- Synergy = 5 --> | |||
|synLevel_syn5 = 5 | |||
|max_speed_syn5 = 205 | |||
|max_speed_boost_syn5 = 246 | |||
|acceleration_syn5 = 56 | |||
|acceleration_boost_syn5 = 113 | |||
|boost_energy_cost_syn5 = 162 | |||
|boost_energy_min_syn5 = 130 | |||
|strafe_speed_x_syn5 = 61 | |||
|strafe_speed_y_syn5 = 61 | |||
|rot_speed_x_syn5 = 30 | |||
|rot_speed_y_syn5 = 30 | |||
|rot_speed_z_syn5 = 36 | |||
|energy_max_syn5 = 669 | |||
|energy_regen_syn5 = 162 | |||
|hull_max_syn5 = 8828 | |||
|shield_max_syn5 = 3927 | |||
|shield_regen_syn5 = 83 | |||
|vision_radius_syn5 = 2400 | |||
|lock_time_syn5 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = '''7%''' | |||
|damage_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|crit_chance_add = '''5%''' | |||
|crit_chance_add_synLvl = 2 | |||
|module_logistic_energy_cost_mul = '''20%''' | |||
|module_logistic_energy_cost_mul_synLvl = 4 | |||
}} | |||
[[Category:Ships]] | |||
[[Category:Empire ships]] | |||
[[Category:Frigate ships]] | |||
[[Category:Long Range ships]] |
Revision as of 06:35, 23 October 2019
Survivability* | 13614 |
Hull | 8828 |
Shield | 3927 |
Energy | 669 |
Speed | 205 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Energy consumption of "Long Range modules" reduced by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Capacitor | |
Hull | |
CPU |
Special module |
Buying price | 100000 |
Selling price | 25000 |
* All specifications are shown for the ship with the maximum level of experience (5) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 2
Description
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
At one time, this frigate was recognized as the best warship of the Direktorium. High reliability, ease of operation, coupled with excellent firepower allowed him to remain in the ranks for a long time after the formation of the Empire. Currently out of service with the army, but used in police and planetary defense as a support ship.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Shield
Ship has no shield slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||
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