Quantum Railgun: Difference between revisions
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(1.6.5 mk5) |
(Balance (1.6.10)) |
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Line 30: | Line 30: | ||
|-align="center" | |-align="center" | ||
|DPS (kinetic) | |DPS (kinetic) | ||
| | | 532 dmg./s. | ||
| + | | +19,75 dmg./s. | ||
| + | | +20,25 dmg./s. | ||
| +16,25 dmg./s. | |||
| +14 dmg./s. | | +14 dmg./s. | ||
|-align="center" | |-align="center" | ||
|Damage (kinetic) | |Damage (kinetic) | ||
| | | 399 dmg. | ||
| + | | +14,75 dmg. | ||
| + | | +15 dmg. | ||
| + | | +12,5 dmg. | ||
| +10 dmg. | | +10,5 dmg. | ||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
Line 56: | Line 56: | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
|colspan="5"| | |colspan="5"| 3800 m. | ||
|-align="center" | |-align="center" | ||
|Spread (from-to) | |Spread (from-to) |
Revision as of 15:23, 10 April 2020
Type: Kinetic weapon.
For ship: Dart
For ranks: 9-13.
Munitions:
Description
- Each projectile dealing critical damage speeds up command modules cooldowns by 0,8%.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Quantum Railgun 13 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 532 dmg./s. | +19,75 dmg./s. | +20,25 dmg./s. | +16,25 dmg./s. | +14 dmg./s. |
Damage (kinetic) | 399 dmg. | +14,75 dmg. | +15 dmg. | +12,5 dmg. | +10,5 dmg. |
Rate of fire | 80 rounds/min | ||||
Critical chance | 7% | ||||
Critical damage bonus | 50% | ||||
Projectile speed | 7150 m./s. | ||||
Firing range (max.) | 3800 m. | ||||
Spread (from-to) | 0,1-1,2 deg. | ||||
Overheating/cooling | 8/3 s. | ||||
Cost | Manufacturing | 225000 | 450000 | 1050000 | Manufacturing |