Realignment: Difference between revisions

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(Created page with "__NOTOC__ Realignment|100px|left '''Type:''' Active module. '''Group:''' Tackler modules. '''For ranks:''' 5-9, 11-17. '''For ...")
 
(Balance (1.7.4a))
 
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'''For ship type:''' [[Silent Fox]], [[Lion]] and premium ships of the role {{Tackler}}
'''For ship type:''' [[Silent Fox]], [[Lion]] and premium ships of the role {{Tackler}}


==Description==
==Description==
:Enables radar invisibility for '''10''' s. and restores ship hull.
:Enables radar invisibility for '''10''' s. and restores ship hull.


==Characteristics==
==Characteristics==
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|-align="center"
|-align="center"
|Energy consumption
|Energy consumption
|colspan="4"| 75 en.
|colspan="4"| 240 en.
|colspan="4"| 110 en.
|colspan="4"| 350 en.
|-align="center"
|-align="center"
|Recharge
|Recharge

Latest revision as of 15:03, 19 November 2020

Realignment
Realignment

Type: Active module.

Group: Tackler modules.

For ranks: 5-9, 11-17.

For ship type: Silent Fox, Lion and premium ships of the role

Description

Enables radar invisibility for 10 s. and restores ship hull.

Characteristics

Parameters Realignment 9 Realignment 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 715 pts./s. +40 pts./s. +40 pts./s. +30 pts./s. 890 pts./s. +50 pts./s. +50 pts./s. +40 pts./s.
Energy consumption 240 en. 350 en.
Recharge 50 s. -5 s. -3 s. -2 s. 50 s. -5 s. -3 s. -2 s.
Cost Can be picked up from destroyed enemies in the zoneе Warden Outpost Ruins 33800 67500 157500 Can be picked up from destroyed enemies in the zone Ice Pits 202500 405000 945000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions