Balanced swarm: Difference between revisions
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(Balance 1.10.2) |
(Balance 1.11.1) |
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:Hull and shield resistances increase by '''125''' pts. The swarm restores the destroyer's hull by '''400''' pts./s. The swarm doesn't attack enemies. | :Hull and shield resistances increase by '''125''' pts. The swarm restores the destroyer's hull by '''400''' pts./s. The swarm doesn't attack enemies. | ||
*'''Attack mode''' [[File:Balanced swarm-attack.png|50px|link=]] | *'''Attack mode''' [[File:Balanced swarm-attack.png|50px|link=]] | ||
:The swarm pursues a target captured by the destroyer and deals damage to it. Attack range is '''4500''' m. Increases movement and turn speed by '''10'''%. | :The swarm pursues a target captured by the destroyer and deals damage to it. Attack range is '''4500''' m. Increases movement and turn speed by '''10'''% and the shield and hull resistance to all damage by '''10''' pts. | ||
*'''Hunt mode''' [[File:Balanced swarm-hunt.png|50px|link=]] | *'''Hunt mode''' [[File:Balanced swarm-hunt.png|50px|link=]] | ||
:The swarm splits into '''3''' groups, that stay at the mode activation spot and attack nearby enemies at up to '''1250''' m. | :The swarm splits into '''3''' groups, that stay at the mode activation spot and attack nearby enemies at up to '''1250''' m. | ||
:The group's damage is lower than the swarm's damage by '''50'''%. Attack preparation time: '''8''' s. Group velocity is higher than the swarm's speed by '''180'''%. Group durability is '''1/3''' times the swarm's durability. | :The group's damage is lower than the swarm's damage by '''50'''%. Attack preparation time: '''8''' s. Group velocity is higher than the swarm's speed by '''180'''%. Group durability is '''1/3''' times the swarm's durability. | ||
:Increases movement and turn speed by '''10'''%. | :Increases movement and turn speed by '''10'''% and the shield and hull resistance to all damage by '''10''' pts. | ||
When the swarm is destroyed [[File:Crystalline swarm-destroyed.png|50px|link=]], the ship's damage resistance increases by '''10''' pts. | When the swarm is destroyed [[File:Crystalline swarm-destroyed.png|50px|link=]], the ship's damage resistance increases by '''10''' pts. |
Revision as of 10:15, 27 January 2023
Type: Special module
For ship: Ze'Ta
Description
Launches a crystalline swarm, which operates in several modes:
- Defence mode
- Hull and shield resistances increase by 125 pts. The swarm restores the destroyer's hull by 400 pts./s. The swarm doesn't attack enemies.
- Attack mode
- The swarm pursues a target captured by the destroyer and deals damage to it. Attack range is 4500 m. Increases movement and turn speed by 10% and the shield and hull resistance to all damage by 10 pts.
- Hunt mode
- The swarm splits into 3 groups, that stay at the mode activation spot and attack nearby enemies at up to 1250 m.
- The group's damage is lower than the swarm's damage by 50%. Attack preparation time: 8 s. Group velocity is higher than the swarm's speed by 180%. Group durability is 1/3 times the swarm's durability.
- Increases movement and turn speed by 10% and the shield and hull resistance to all damage by 10 pts.
When the swarm is destroyed , the ship's damage resistance increases by 10 pts.
Characteristics
- DPS (kinetic): 7500 dmg./s.
- Target effect time: 6 s.
- Preparation time: 6 s.
- Flight speed: 370 m./s.
- Swarm durability: 22000 pts.
- Swarm repair speed: 325 pts./s.
- Energy consumption: 120 en.
- Recharge: 0.5 s.
Gallery