'Sharpshooter' mode: Difference between revisions
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(Created page with "__NOTOC__ 'Sharpshooter' mode|100px|left '''Type:''' Active module. '''Group:''' Long Range modules. '''For ranks:''' 15-1...") |
(Balance 1.12.7a) |
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'''For ship:''' [[Project 1011]] {{Long Range}} | '''For ship:''' [[Project 1011]] {{Long Range}} | ||
==Description== | ==Description== | ||
:Locks several targets (up to '''4''') over '''5''' s. in a cone and starts accumulating charge. Then launches the charge. | :Locks several targets (up to '''4''') over '''3.5''' s. in a cone and starts accumulating charge. Then launches the charge. | ||
:Repeated activation launches the charge early. | :Repeated activation launches the charge early. | ||
==Characteristics== | ==Characteristics== | ||
Line 33: | Line 31: | ||
|-align="center" | |-align="center" | ||
|Target capture angle | |Target capture angle | ||
|colspan="4" |37 | |colspan="4" |37.5 deg. | ||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="4" |4750 m | |colspan="4" |4750 m/s | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
Line 48: | Line 46: | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
|Can be picked up from destroyed enemies in the zone [[Sorting Facility]] | | Can be picked up from destroyed enemies in the zone [[Sorting Facility]] | ||
|945000{{CR}} | | 945000{{CR}} | ||
|1890000{{CR}} | | 1890000{{CR}} | ||
|4410000{{CR}} | | 4410000{{CR}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 21:56, 2 July 2024
!['Sharpshooter' mode](/uploads/thumb/%27Sharpshooter%27_mode.jpg/100px-%27Sharpshooter%27_mode.jpg)
Type: Active module.
Group: Long Range modules.
For ranks: 15-17.
For ship: Project 1011
Description
- Locks several targets (up to 4) over 3.5 s. in a cone and starts accumulating charge. Then launches the charge.
- Repeated activation launches the charge early.
Characteristics
Parameters | 'Sharpshooter' mode 17 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage (kinetic) | 735-7350 dmg. | +70 - +700 dmg. | +70 - +700 dmg. | +70 - +700 dmg. |
Target capture angle | 37.5 deg. | |||
Projectile speed | 4750 m/s | |||
Firing range (max.) | 5500 m. | |||
Energy consumption | 500 en. | |||
Recharge | 30 s. | |||
Cost | Can be picked up from destroyed enemies in the zone Sorting Facility | 945000![]() |
1890000![]() |
4410000![]() |