Forced cooler: Difference between revisions

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(Created page with "__NOTOC__ Forced cooler|100px|left '''Type:''' Active module. '''Group:''' Covert Ops modules. '''For ranks:''' 13-17. '''For ship:''' Pilum {{Covert Ops}} ==Description== :Temporarily stops main weapon heating. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="20%"|Parameters !colspan="4" |Forced cooler 17 |-align="center" |{{Mk.1}} |{{Mk.2}} |{{Mk.3}} |{{Mk.4}} |-align="center" |Active time...")
 
(Balance 1.12.8a)
 
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==Description==
==Description==
:Temporarily stops main weapon heating.
:Temporarily increases damage by '''40'''% and stops heating of the ship's main weapon.
:Does not work simultaneously with the [['Orion' Targeting Complex|'Orion' targeting complex]].


==Characteristics==
==Characteristics==

Latest revision as of 11:54, 29 August 2024

Forced cooler
Forced cooler

Type: Active module.

Group: Covert Ops modules.

For ranks: 13-17.

For ship: Pilum

Description

Temporarily increases damage by 40% and stops heating of the ship's main weapon.
Does not work simultaneously with the 'Orion' targeting complex.

Characteristics

Parameters Forced cooler 17
Mk.1 Mk.2 Mk.3 Mk.4
Active time 3 s. +1 s. +1 s. +1 s.
Energy consumption 170 en. -10 en. -5 en. -5 en.
Recharge 25 s.
Cost Manufacturing 1323000 2646000 6174000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions