'Drag'Du' reactive weapon: Difference between revisions

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(Balance 1.13.10)
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|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
| 165 dmg./s.
| 198 dmg./s.
| +10 dmg./s.
| +12 dmg./s.
| +15 dmg./s.
| +18 dmg./s.
| +10 dmg./s.
| +12 dmg./s.
| 185 dmg./s.
| 222 dmg./s.
| +10 dmg./s.
| +12 dmg./s.
| +10 dmg./s.
| +12 dmg./s.
| +10 dmg./s.
| +12 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
| 330 dmg.
| 396 dmg.
| +20 dmg.
| +24 dmg.
| +20 dmg.
| +36 dmg.
| +20 dmg.
| +24 dmg.
| 370 dmg.
| 444 dmg.
| +20 dmg.
| +24 dmg.
| +30 dmg.
| +24 dmg.
| +20 dmg.
| +24 dmg.
|-align="center"
|-align="center"
|Shard damage (kinetic)
|Shard damage (kinetic)
| 330 dmg.
| 396 dmg.
| +20 dmg.
| +24 dmg.
| +20 dmg.
| +36 dmg.
| +20 dmg.
| +24 dmg.
| 370 dmg.
| 444 dmg.
| +20 dmg.
| +24 dmg.
| +30 dmg.
| +24 dmg.
| +20 dmg.
| +24 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire

Revision as of 15:27, 20 September 2025

'Drag'Du' reactive weapon
'Drag'Du' reactive weapon

Type: Kinetic weapon.

For ship: Drag'Thir

For ranks: 8-12, 11-17.

Munitions:

Description

Launches homing missiles with explosive damage that separate into 3 shards after travelling a short distance, each shard travelling towards the target. Explosion damage depends on target size.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters 'Drag'Du' reactive weapon 12 'Drag'Du' reactive weapon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 198 dmg./s. +12 dmg./s. +18 dmg./s. +12 dmg./s. 222 dmg./s. +12 dmg./s. +12 dmg./s. +12 dmg./s.
Damage (kinetic) 396 dmg. +24 dmg. +36 dmg. +24 dmg. 444 dmg. +24 dmg. +24 dmg. +24 dmg.
Shard damage (kinetic) 396 dmg. +24 dmg. +36 dmg. +24 dmg. 444 dmg. +24 dmg. +24 dmg. +24 dmg.
Rate of fire 30 rounds/min 30 rounds/min
Trigger radius (main/shard) 10/100 m. 10/100 m.
Explosion radius (main/shard) 170/170 m. 170/170 m.
Critical chance 20% 20%
Critical damage bonus 25% 25%
Projectile speed (main/shard) 3000/8000 m/s 3000/8000 m/s
Maneuvering speed (main) 30 deg./s. 30 deg./s.
Firing range (max., main/shard) 2200/4000 m. 2200/4000 m.
Spread 7 deg. 7 deg.
Overheating/cooling 4/2 s. 4/2 s.
Cost Manufacturing 598500 1197000 2793000 Manufacturing 2205000 4410000 10290000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions