Detonating crystals: Difference between revisions

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(Created page with "__NOTOC__ Detonating crystals|100px|left '''Type:''' Ship modifier. '''Group:''' Hull modifiers. '''For ranks:''' 9-13, 12-17. '''For ship type:''' Ellydium {{AVALIABLE ROLES LARGE}} ==Description== :Increases maximum hull durability by '''30'''%. :When the hull reaches '''20'''% durability, produces an explosion dealing very high electromagnetic damage in '''2200''' m. radius. Explosion damage depends on {{Tooltip|target size|i...")
 
(Balance 1.13.10)
 
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==Description==
==Description==
:Increases maximum hull durability by '''30'''%.  
:Increases maximum hull durability by '''30'''%.  
:When the hull reaches '''20'''% durability, produces an explosion dealing very high electromagnetic damage in '''2200''' m. radius. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:When the hull reaches '''20'''% durability, produces an explosion dealing very high electromagnetic damage in '''1700''' m. radius. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:You can place only one modifier.
:You can place only one modifier.



Latest revision as of 15:36, 20 September 2025

Detonating crystals
Detonating crystals

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 9-13, 12-17.

For ship type: Ellydium

Description

Increases maximum hull durability by 30%.
When the hull reaches 20% durability, produces an explosion dealing very high electromagnetic damage in 1700 m. radius. Explosion damage depends on target size.
You can place only one modifier.

Characteristics

Parameters Detonating crystals 13 Detonating crystals 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage (EM) 12000 dmg. +2000 dmg. +1000 dmg. +1000 dmg. 15000 dmg. +1000 dmg. +1000 dmg. +1000 dmg.
Recharge 80 s. -5 s. -5 s. -5 s. 75 s. -5 s. -5 s. -5 s.
Cost Manufacturing 359100 718200 1675800 Manufacturing 1396500 2793000 6517000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions