'Saturn' weapon booster: Difference between revisions
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(Created page with "<div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <br>'Saturn' weapon booster</font></div> <div style="text-align: center;padding: 4px;ba...") |
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*'''Energy consumption:''' 1000 en. | *'''Energy consumption:''' 1000 en. | ||
*'''Recharge:''' 40 s. | *'''Recharge:''' 40 s. | ||
==Cost== | |||
:The special module is available immediately after building a ship. | |||
{{Eqbar}} | {{Eqbar}} | ||
[[Category:Special modules]] | [[Category:Special modules]] | ||
Latest revision as of 15:39, 6 February 2026

Type: Special module
For ship: Saturn
Description
- Accumulates charges for every 10000 pts. of damage dealt. Each charge increases the resistance of the hull by 10 pts. and damage by 2%.
- A maximum of 10 charges can be accumulated. The charges stay active for 40 sec. and then reset.
- Upon activation, consumes all charges to increase the damage of the weapons by 9-99% for 10 sec.
- Does not boost the additional damage from weapons' effects and the charged shots of the 'Saturn's sickle' weapon.
Characteristics
- Module durability: 9100 pts.
- Recovery time on destruction: 45.5 s.
- Damage on destruction: 4640 dmg.
- Energy consumption: 1000 en.
- Recharge: 40 s.
Cost
- The special module is available immediately after building a ship.






