'Saturn's sickle' weapon
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Type: Electromagnetic weapon.
For ship: Saturn
For ranks: 9-12, 12-17.
Munitions:
Description
- Chargeable weapon.
- An uncharged shot fires a plasma charge that explodes on contact with the enemy. Explosion damage depends on target size.
- A charged shot fires a slow plasma ball with a radius of 400 meters, which deals electromagnetic damage to all targets in its path.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
| Parameters | 'Saturn's sickle' weapon 12 | 'Saturn's sickle' weapon 17 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Charge DPS (EM) | 195 dmg./s. | +15 dmg./s. | +15 dmg./s. | +15 dmg./s. | 320 dmg./s. | +20 dmg./s. | +20 dmg./s. | +40 dmg./s. |
| Charge damage (EM) | 195 dmg. | +15 dmg. | +15 dmg. | +15 dmg. | 320 dmg. | +20 dmg. | +20 dmg. | +40 dmg. |
| Ball DPS (EM) | 7500 dmg./s. | 8750 dmg./s. | ||||||
| Rate of fire (charge/ball) | 60/30 rounds/min | 60/30 rounds/min | ||||||
| Trigger radius (charge) | 150 m. | 150 m. | ||||||
| Explosion radius (charge) | 100 m. | 100 m. | ||||||
| Critical chance (charge) | 5% | 5% | ||||||
| Critical damage bonus (charge) | 75% | 75% | ||||||
| Projectile speed (charge/ball) | 9500/800 m/s | 11000/800 m/s | ||||||
| Firing range (max.) | 4300 m. | 4600 m. | ||||||
| Overheating/cooling | 8/1 s. | 8/1 s. | ||||||
| Cost | Manufacturing | 598500 |
2793000 |
10290000 |
Manufacturing | 2205000 |
4410000 |
10290000 |













