'Saturn's sickle' weapon

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'Saturn's sickle' weapon
'Saturn's sickle' weapon

Type: Electromagnetic weapon.

For ship: Saturn

For ranks: 9-12, 12-17.

Munitions:

Description

Chargeable weapon.
An uncharged shot fires a plasma charge that explodes on contact with the enemy. Explosion damage depends on target size.
A charged shot fires a slow plasma ball with a radius of 400 meters, which deals electromagnetic damage to all targets in its path.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Saturn's sickle' weapon 12 'Saturn's sickle' weapon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Charge DPS (EM) 195 dmg./s. +15 dmg./s. +15 dmg./s. +15 dmg./s. 320 dmg./s. +20 dmg./s. +20 dmg./s. +40 dmg./s.
Charge damage (EM) 195 dmg. +15 dmg. +15 dmg. +15 dmg. 320 dmg. +20 dmg. +20 dmg. +40 dmg.
Ball DPS (EM) 7500 dmg./s. 8750 dmg./s.
Rate of fire (charge/ball) 60/30 rounds/min 60/30 rounds/min
Trigger radius (charge) 150 m. 150 m.
Explosion radius (charge) 100 m. 100 m.
Critical chance (charge) 5% 5%
Critical damage bonus (charge) 75% 75%
Projectile speed (charge/ball) 9500/800 m/s 11000/800 m/s
Firing range (max.) 4300 m. 4600 m.
Overheating/cooling 8/1 s. 8/1 s.
Cost Manufacturing 598500 2793000 10290000 Manufacturing 2205000 4410000 10290000


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