Invincible
Accumulates 5% free experience
The maximum level of experience — 9
Survivability*
|
151581
|
Hull
|
121000
|
Shield
|
18000
|
Energy
|
3390
|
Speed
|
114
|
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Hull resistance to thermal damage increased by 30 dmg.
Available at experience level 4:
Maximum capacitor volume increased by 30%.
Sensor range increased by 100%.
Energy regeneration speed increased by 20%.
Available at experience level 8:
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.
Equipment upon purchase
Weapons
|
|
Active modules
|
|
Ship modifiers
|
Buying price
|
3000000
|
Selling price
|
750000
|
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: EMPIRE
Class: Destroyer
Role: Suppressor Class
Rank: 8
Description
"The ‘Invincible’ line of ships was built during the second war for Bartle sector and has been continuously refined since. These faithful ‘workhorses’ of the Imperial Space fleet were widely used for fire support during offensive operations. Military doctrines change, fleets are upgraded, but the Invincible always remain in the ranks. Over the years of production and operation over forty different models and numerous modifications of the destroyer have been produced. The latest model of Invincible is deservedly considered the strongest link in the modern Imperial fleet."
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
3000
|
250
|
142.5
|
100000
|
15000
|
200
|
3000
|
3
|
2
|
3000
|
250
|
142.5
|
109000
|
16351
|
200
|
3000
|
3
|
3
|
3000
|
250
|
142.5
|
113000
|
16950
|
200
|
3300
|
3
|
4
|
3090
|
250
|
146.8
|
113000
|
16950
|
200
|
6300
|
3
|
5
|
3211
|
250
|
152.5
|
116000
|
17400
|
200
|
6600
|
3
|
6
|
3300
|
250
|
156.8
|
118001
|
17701
|
200
|
6600
|
3
|
7
|
3300
|
250
|
156.8
|
120001
|
17850
|
200
|
6900
|
3
|
8
|
3300
|
250
|
156.8
|
120001
|
17850
|
200
|
7200
|
3
|
9
|
3390
|
250
|
161.1
|
121000
|
18000
|
200
|
7200
|
3
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|
Ship model