Defence algorithm

From Star Conflict Wiki
Revision as of 22:23, 29 January 2024 by U38594143 (talk | contribs) (Balance 1.12.1)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Defence algorithm
Defence algorithm

Type: Active module.

Group: Guard modules.

For ranks: 15-17.

For ship: Custodian

Description

Temporarily boosts shield resistance and restores hull, but reduces flight speed by 20%.

Characteristics

Parameters Defence algorithm 17
Mk.1 Mk.2 Mk.3 Mk.4
Shield resistance increase 155 pts. +5 pts. +5 pts. +5 pts.
Hull repair 3230 pts. +90 pts. +90 pts. +90 pts.
Active time 8 s.
Energy consumption 180 en.
Recharge 28 s. -1 s. -1 s. -1 s.
Cost Can be picked up from destroyed enemies in the zone Lava Spines 877500 1755000 4095000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions