Circular volley

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Revision as of 12:07, 28 December 2025 by U38594143 (talk | contribs) (Created page with "__NOTOC__ Circular volley|100px|left '''Type:''' Active module. '''Group:''' Gunship modules. '''For ranks:''' 13-17. '''For ship:''' Apeiron {{Gunship}} ==Description== :Launches '''12''' missiles around the ship. :The missiles fly towards the captured target at a range of up to '''4000''' meters. :Missile damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ==Character...")
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Circular volley
Circular volley

Type: Active module.

Group: Gunship modules.

For ranks: 13-17.

For ship: Apeiron

Description

Launches 12 missiles around the ship.
The missiles fly towards the captured target at a range of up to 4000 meters.
Missile damage depends on target size.

Characteristics

Parameters Circular volley 17
Mk.1 Mk.2 Mk.3 Mk.4
Damage of 1 project. (kinetic) 600 dmg. +60 dmg. +60 dmg. +30 dmg.
Max. damage (kinetic) 7200 dmg. +720 dmg. +720 dmg. +360 dmg.
Trigger radius 100 m.
Explosion radius 150 m.
Flight range 5000 m.
Flight speed 900 m/s
Maneuvering speed 90 deg/s
Energy consumption 200 en.
Recharge 48 s. -2 s. -3 s. -3 s.
Cost Manufacturing 1228500 2457000 5733000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions