General information
Faction: UMC
Class: Fighter
Role: Gunship
Rank: 16
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 2 capacitors, 2 shields, 3 hulls and 2 cpu.
Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.
The newest gunship, developed under the supervision of Gabriel Hugot, has embodied the dream of a perfectly spherical ship. The gunship has passed all benchmark tests as complex as the Emprie military standards. It is produced in small batches, including by custom orders from the UMC.
A spacecraft can be any shape since it’s away from any atmosphere, as long as it has enough propulsion and maneuvering engines. One of humanity’s favorite shapes is the sphere. Gabriel Hugot wanted to bring this shape to life. His company began designing a fighter created using extreme symmetry technology in 4623, and the development was kept secret for two years. He presented the “Apeiron” fighter to the public only when it was already finished. The main difficulty in development was creating complete symmetry in the ship’s systems. A separate challenge was creating the pilot’s cabin and overload compensation system, which was significantly more complex than that of the Object NY18.
Rumour has it that Gabriel was able to obtain several samples of Precursor technology and his engineers were able to adapt it for the “Apeiron”. The gunship, developed under Hugot’s leadership, passed all tests equal in complexity to the Empire’s technical military trials. At the moment, the ships are made to order on a small scale. The UMC is one of the customer organizations.
Unique ship equipment
Weapon
Subspace blaster
- The longer the weapon fires, the faster its projectiles.
Active module
Circular volley
- Launches missiles around the ship. The missiles fly towards the captured target.
Shield modifier
Shield pulverizer
- Increases shield volume. When shield is reduced, deals damage to all enemies within a small radius. You can place only one modifier.
Hull modifier
Improved gyrostabilizers
- Reduces hull resistances, but increases strafe accelerations. You can place only one modifier.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
|
|
Description
|
Energy consumption
|
Recharge
|
|
Increases firing speed, energy regeneration, maximum speed, strafe and rotation speed by 50%. Consumes energy; maximum active time is 20 sec.
|
70 en.
|
20 s.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
|
Reloading rate of "Gunship modules" reduced by 25%.
|
|
Time to weapon heating increased by 20%.
|
|
Weapon cooling rate increased by 100%.
|
|
|
|
Main weapon damage increased by 10%.
|
|
Critical chance increased by 10%.
|
|
Critical damage increased by 20%.
|
Available equipment
Weapons
Missile slot
Active Role Modules

Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
| Shield resistance
|
Hull resistance
|
| to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
| 0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
| Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
| capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
| 1
|
880
|
175
|
157
|
7000
|
5500
|
128
|
2500
|
2
|
| 2
|
880
|
175
|
157
|
7630
|
5995
|
128
|
2500
|
2
|
| 3
|
880
|
175
|
157
|
7910
|
6215
|
128
|
2750
|
2
|
| 4
|
906
|
175
|
162
|
7910
|
6215
|
128
|
2750
|
2
|
| 5
|
942
|
175
|
168
|
8120
|
6380
|
128
|
3000
|
2
|
| 6
|
968
|
175
|
173
|
8260
|
6490
|
128
|
3000
|
2
|
| 7
|
968
|
175
|
173
|
8400
|
6545
|
128
|
3250
|
2
|
| 8
|
968
|
175
|
173
|
8400
|
6545
|
128
|
3500
|
2
|
| 9
|
994
|
175
|
178
|
8470
|
6600
|
128
|
3500
|
2
|
| 10
|
1030
|
175
|
184
|
8470
|
6655
|
128
|
3750
|
2
|
|
Ship's speed on different experience levels
| Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
| march, (m/s)
|
afterburner, (m/s)
|
| 1
|
350
|
385
|
250
|
350
|
120
|
120
|
| 2
|
350
|
385
|
250
|
350
|
120
|
120
|
| 3
|
352
|
388
|
257
|
350
|
120
|
120
|
| 4
|
352
|
388
|
257
|
350
|
120
|
120
|
| 5
|
352
|
388
|
257
|
350
|
120
|
120
|
| 6
|
355
|
390
|
263
|
350
|
120
|
120
|
| 7
|
357
|
393
|
270
|
350
|
120
|
120
|
| 8
|
359
|
395
|
277
|
350
|
120
|
120
|
| 9
|
362
|
398
|
283
|
350
|
120
|
120
|
| 10
|
362
|
398
|
283
|
350
|
120
|
120
|
|
Player Builds