'Angel's wing' jump

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Revision as of 17:05, 11 February 2026 by U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Angel's wing' jump|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 13-17. '''For ship:''' Cor Legibus {{Recon}} ==Description== :The ship teleports to an ally marked as the target, but no further than certain range. :After teleportation, all incoming shield and hull regeneration will be increased by '''100'''% for '''10''' sec. ==Characteristics== {| class="wikitable" width="50...")
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'Angel's wing' jump
'Angel's wing' jump

Type: Active module.

Group: Recon modules.

For ranks: 13-17.

For ship: Cor Legibus

Description

The ship teleports to an ally marked as the target, but no further than certain range.
After teleportation, all incoming shield and hull regeneration will be increased by 100% for 10 sec.

Characteristics

Parameters 'Angel's wing' jump 17
Mk.1 Mk.2 Mk.3 Mk.4
Jump range 6000 m. +1500 m. +1500 m. +1000 m.
Energy consumption 100 en.
Recharge 50 s. -3 s. -4 s. -3 s.
Cost Manufacturing 1228500 2457000 5733000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions