Liquidator-X
Type: Kinetic weapon.
For ship type: Axe-X, Lance S and premium ships of the role
For ranks: 1-5, 10-14.
Munitions:
Description
- Critical hits reduce enemy damage resistance by 25 pts. for 10 s.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Liquidator-X 5 | Liquidator-X 14 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (kinetic) | 348 dmg./s. | +16 dmg./s. | +15 dmg./s. | +12 dmg./s. | 401 dmg./s. | +16 dmg./s. | +15 dmg./s. | +12 dmg./s. |
Damage (kinetic) | 261 dmg. | +12 dmg. | +11 dmg. | +9 dmg. | 301 dmg. | +12 dmg. | +11 dmg. | +9 dmg. |
Rate of fire | 80 rounds/min | 80 rounds/min | ||||||
Critical chance | 15% | 15% | ||||||
Critical damage bonus | 50% | 50% | ||||||
Projectile speed | 5500 m./s. | 6100 m./s. | ||||||
Firing range (max.) | 3900 m. | 4100 m. | ||||||
Spread (from-to) | 0,1-2 deg. | 0,1-2 deg. | ||||||
Overheating/cooling | 6/2 s. | 6/2 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Scrapyard | 20300 | 40500 | 94500 | Can be picked up from destroyed enemies in the zone Colonization Hub | 225000 | 450000 | 1050000 |