Active missile shield
Type: Active module.
Group: Guard modules.
For ranks: 5-9, 10-14.
For ship type: Templar S, Tormentor S and premium ships of the role
Description
- Affects enemy missiles in a cone with a 2000 m. base.
- Homing missiles lock onto their original hosts. Unguided missiles explode.
- Additionally regenerates main shield.
Characteristics
Parameters | Active missile shield 9 | Active missile shield 14 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Shield regen | 1341 pts. | +73 pts. | +73 pts. | +58 pts. | 1597 pts. | +73 pts. | +73 pts. | +58 pts. |
Active range | 7500 m. | 7500 m. | ||||||
Energy consumption | 350 en. | -20 en. | -20 en. | -20 en. | 450 en. | -20 en. | -20 en. | -20 en. |
Recharge | 12 s. | -1 s. | -1 s. | -1 s. | 11 s. | -1 s. | -1 s. | -1 s. |
Cost | Can be picked up from destroyed enemies in the zone Imperial Transport Hub | 33800 | 67500 | 157500 | Can be picked up from destroyed enemies in the zone Control Post | 256500 | 513000 | 1197000 |