'Deimos' engine: Difference between revisions

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(Created page with "__NOTOC__ 'Deimos' engine|100px|left '''Type:''' Active module. '''Group:''' Gunship modules. '''For ranks:''' 3-7, 9-13. '''F...")
 
(Balance 1.6.3a#1)
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'''Group:''' Gunship modules.
'''Group:''' Gunship modules.


'''For ranks:''' 3-7, 9-13.
'''For ranks:''' 3-7, 11-13.


'''For ship type:''' [[Deimos]], [[Castor]] and premium ships of the role {{Gunship}}
'''For ship type:''' [[Deimos]], [[Castor]] and premium ships of the role {{Gunship}}

Revision as of 08:26, 9 July 2019

'Deimos' engine
'Deimos' engine

Type: Active module.

Group: Gunship modules.

For ranks: 3-7, 11-13.

For ship type: Deimos, Castor and premium ships of the role


Description

Accelerates the ship 7 times its maximum speed for 2 s. Preparation takes 0,5 s.
Temporarily increases all damage resistances.


Characteristics

Parameters 'Deimos' engine 7 'Deimos' engine 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Damage resistance increase 50 pts. +20 pts. +10 pts. +5 pts. 50 pts. +20 pts. +10 pts. +5 pts.
Active time (resistance) 7 s. +0,5 s. +0,5 s. +0,5 s. 7 s. +0,5 s. +0,5 s. +0,5 s.
Energy consumption 200 en. 275 en.
Recharge 35 s. -2 s. -2 s. -2 s. 35 s. -2 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Raider Range 16200 32400 75600 Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500 189000 441000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions