'Ghost' camo system: Difference between revisions

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Revision as of 07:42, 25 June 2019

'Ghost' camo system
'Ghost' camo system

Type: Active module.

Group: Recon modules.

For ranks: 2-6.

For ship type: Dvergr Knight and premium ships of the role


Description

The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time.
Shooting and using modules doesn't remove the camouflage.


Characteristics

Parameters 'Ghost' camo system 6
Mk.1 Mk.2 Mk.3 Mk.4
Active time 5 s. +0,5 s. +0,5 s. +0,5 s.
Energy consumption 90 en.
Recharge 35 s. -2 s. -3 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 13500 27000 63000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions