Active missile shield: Difference between revisions

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Revision as of 08:54, 7 July 2019

Active missile shield
Active missile shield

Type: Active module.

Group: Guard modules.

For ranks: 5-9, 10-14.

For ship type: Templar S, Tormentor S and premium ships of the role


Description

Affects enemy missiles in a cone with a 2000 m. base.
Homing missiles lock onto their original hosts. Unguided missiles explode.
Additionally regenerates main shield.


Characteristics

Parameters Active missile shield 9 Active missile shield 14
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Shield regen 1341 pts. +73 pts. +73 pts. +58 pts. 1597 pts. +73 pts. +73 pts. +58 pts.
Active range 7500 m. 7500 m.
Energy consumption 350 en. -20 en. -20 en. -20 en. 450 en. -20 en. -20 en. -20 en.
Recharge 12 s. -1 s. -1 s. -1 s. 11 s. -1 s. -1 s. -1 s.
Cost Can be picked up from destroyed enemies in the zone Imperial Transport Hub 33800 67500 157500 Can be picked up from destroyed enemies in the zone Control Post 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions