Auto-repair: Difference between revisions

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Revision as of 15:14, 16 July 2019

Auto-repair
Auto-repair

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 5-9, 10-17.

For ship type: Phobos, Argonaut and premium ships of the role


Description

Surplus energy repairs the hull.
You can place only one modifier.


Characteristics

Parameters Auto-repair 9 Auto-repair 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 197 pts./s. +10 pts./s. +11 pts./s. +9 pts./s. 246 pts./s. +13 pts./s. +14 pts./s. +11 pts./s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 35600 71300 166300 Can be picked up from destroyed enemies in the zone Control Post 142500 285000 665000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions