Black Hort: Difference between revisions

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{{Ship
{{Ship
<!-- Main block -->
<!-- Main block -->
|ShipName = Black Hort
|ShipName = Inquisitor S
|ShipLOR = На командные корабли ложится основная тяжесть боя. Диффузионный щит защищает от огня противника, а крепкая броня и щит обеспечат выживание в бою. Командные корабли особенно сильны в группе.
|ShipLOR = Корабли прикрытия нужны для защиты команды от ракет противника и для усиления ее защиты. Особенность кораблей прикрытия — высокие показатели бронирования и щита, усиленные фазовым щитом.
|shipClass_text = Штурмовик
|shipClass_text = Фрегат
|shipClass_link = Штурмовик
|shipClass_link = Фрегат
|tier = 1
|tier = 5
|rank = 3
|rank = 15
|shipRole_text = Командный
|shipRole_text = Прикрытие
|shipRole_link = Командный
|shipRole_link = Прикрытие
|shipRole_image = role_command.png
|shipRole_image = role_guard.png
|raceName = ИЕРИХОН
|raceName = ИЕРИХОН
|race_link = ИЕРИХОН
|race_link = ИЕРИХОН
|raceNameLink = ИЕРИХОН
|raceNameLink = ИЕРИХОН
|raceImage = jericho.png
|raceImage = jericho.png
|specialAbility_text = Диффузионный щит  
|specialAbility_text = Фазовый щит  
|specialAbility_link = Диффузионный щит  
|specialAbility_link = Фазовый щит  
|specialAbility_icon = energyshieldcommander.png
|specialAbility_icon = phaseshield.png
<!-- Image block -->
<!-- Image block -->
|shipImage_Animation = R2MT1P.gif
|shipImage_Animation = R2LT5F2.gif
|shipImage_FrontView = R2MT1P_2.png
|shipImage_FrontView = R2LT5F2_2.png
|shipImage_SideView = R2MT1P_3.png
|shipImage_SideView = R2LT5F2_3.png
|shipImage_UpView = R2MT1P_1.png
|shipImage_UpView = R2LT5F2_1.png
<!-- Module's slots -->
<!-- Module's slots -->
|module_active_count = 2
|module_active_count = 4
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 2
|module_shield_count = 1
|module_shield_count = 3
|module_capacitor_count = 0
|module_capacitor_count = 2
|module_cpu_count = 0
|module_cpu_count = 1
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png   |link=Штурмовой рейлган|50px]]
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png |link=Лучевая пушка|50px]]
|stock_AMMO_01 = [[Файл:RailUp1_Icon.png|50px|link=Разрывные заряды]]
|stock_AMMO_01 = [[Файл:LaserUp1_Icon.png|50px|link=Ксеноновая лампа]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Стандартные ракеты|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png |link=Крылатая ракета|50px]]
|stock_SHIELD_MOD_01 = [[File:ShieldExtender_Icon.png|link=Дополнительный излучатель щита|50px]]
|stock_ACTIVE_01 = [[File:SmartBomb_Icon.png |link=Пульсар|50px]]
|stock_ACTIVE_01 = [[File:CommandShieldResist_Icon.png |link=Система «Эгида»|50px]]
|stock_ACTIVE_02 = [[File:MissileDefence_Icon.png |link=Система ПРО|50px]]
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png |link=Поляризатор покрытия|50px]]
|stock_ACTIVE_03 = [[File:AOE_EMI_Icon.png |link=Маскировка сигнатуры|50px]]
|stock_ACTIVE_04 = [[File:ShieldChargeLarge_Icon.png|link=Экстренная зарядка щита|50px]]
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector_Icon.png|link=Впрыск катализатора|50px]]
|stock_CAPACITOR_MOD_01 = [[File:CpctrPwrRelay_Icon.png|link=Силовое реле энергоблока|50px]]
|stock_CAPACITOR_MOD_02 = [[File:WeaponCoolant_Icon.png|link=Иридиевый теплоотвод|50px]]
|stock_SHIELD_MOD_01 = [[File:ExtShld_Icon.png|link=Разветвитель проекции щита|50px]]
|stock_SHIELD_MOD_02 = [[File:ResistShieldEMP_Icon.png|link=ЭМ-рассеиватель|50px]]
|stock_SHIELD_MOD_03 = [[File:ResistShldThermal_Icon.png|link=Термомодулятор щита|50px]]
|stock_ARMOR_MOD_01 = [[File:HeavyArmor_Icon.png|link=Тяжелая обшивка|50px]]
|stock_ARMOR_MOD_02 = [[File:ResistHullKinetic_Icon.png|link=Система динамической защиты|50px]]
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Протонная стена|50px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 4
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 2
|module_shield_count = 1
|module_shield_count = 3
|module_capacitor_count = 0
|module_capacitor_count = 2
|module_cpu_count = 0
|module_cpu_count = 1
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 25
|hull_resist_thermal = 15
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 55
|hull_resist_emp = 45
|shield_resist_thermal = 10
|shield_resist_thermal = <nowiki>-</nowiki>30
|shield_resist_kinetic = 40
|shield_resist_kinetic = 0
|shield_resist_emp = <nowiki>-</nowiki>20
|shield_resist_emp = <nowiki>-</nowiki>60
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|max_speed_syn1 = 162
|max_speed_boost_syn1 = 195
|acceleration_syn1 = 55
|acceleration_boost_syn1 = 110
|boost_energy_cost_syn1 = 246
|boost_energy_min_syn1 = 130
|strafe_speed_x_syn1 = 62
|strafe_speed_y_syn1 = 62
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 950
|energy_regen_syn1 = 184.2
|hull_max_syn1 = 14425
|shield_max_syn1 = 22000
|shield_regen_syn1 = 121
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 162
|max_speed_boost_syn2 = 195
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|boost_energy_cost_syn2 = 246
|boost_energy_min_syn2 = 130
|strafe_speed_x_syn2 = 62
|strafe_speed_y_syn2 = 62
|rot_speed_x_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 1140
|energy_regen_syn2 = 184.2
|hull_max_syn2 = 14858
|shield_max_syn2 = 22660
|shield_regen_syn2 = 121
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 163
|max_speed_boost_syn3 = 196
|acceleration_syn3 = 57
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 246
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 62
|strafe_speed_y_syn3 = 62
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 1140
|energy_regen_syn3 = 184.2
|hull_max_syn3 = 15291
|shield_max_syn3 = 23320
|shield_regen_syn3 = 121
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 163
|max_speed_boost_syn4 = 196
|acceleration_syn4 = 57
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 246
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 62
|strafe_speed_y_syn4 = 62
|rot_speed_x_syn4 = 30
|rot_speed_y_syn4 = 30
|rot_speed_z_syn4 = 36
|energy_max_syn4 = 1169
|energy_regen_syn4 = 189.7
|hull_max_syn4 = 15291
|shield_max_syn4 = 23320
|shield_regen_syn4 = 121
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 163
|max_speed_boost_syn5 = 196
|acceleration_syn5 = 57
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 246
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 62
|strafe_speed_y_syn5 = 62
|rot_speed_x_syn5 = 30
|rot_speed_y_syn5 = 30
|rot_speed_z_syn5 = 36
|energy_max_syn5 = 1207
|energy_regen_syn5 = 197
|hull_max_syn5 = 15724
|shield_max_syn5 = 23980
|shield_regen_syn5 = 121
|vision_radius_syn5 = 2401
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 240
|max_speed_syn6 = 164
|max_speed_boost_syn6 = 288
|max_speed_boost_syn6 = 197
|acceleration_syn6 = 95
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 190
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 118
|boost_energy_cost_syn6 = 246
|boost_energy_min_syn6 = 110
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 88
|strafe_speed_x_syn6 = 62
|strafe_speed_y_syn6 = 88
|strafe_speed_y_syn6 = 62
|rot_speed_x_syn6 = 72
|rot_speed_x_syn6 = 30
|rot_speed_y_syn6 = 72
|rot_speed_y_syn6 = 30
|rot_speed_z_syn6 = 66
|rot_speed_z_syn6 = 36
|energy_max_syn6 = 479
|energy_max_syn6 = 1235
|energy_regen_syn6 = 113.9
|energy_regen_syn6 = 202.6
|hull_max_syn6 = 3500
|hull_max_syn6 = 16156
|shield_max_syn6 = 7196
|shield_max_syn6 = 24640
|shield_regen_syn6 = 100
|shield_regen_syn6 = 121
|vision_radius_syn6 = 3000
|vision_radius_syn6 = 2401
|lock_time_syn6 = 2
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 166
|max_speed_boost_syn7 = 199
|acceleration_syn7 = 60
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 246
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 62
|strafe_speed_y_syn7 = 62
|rot_speed_x_syn7 = 30
|rot_speed_y_syn7 = 30
|rot_speed_z_syn7 = 36
|energy_max_syn7 = 1235
|energy_regen_syn7 = 202.6
|hull_max_syn7 = 17022
|shield_max_syn7 = 25300
|shield_regen_syn7 = 121
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 167
|max_speed_boost_syn8 = 200
|acceleration_syn8 = 61
|acceleration_boost_syn8 = 122
|boost_energy_cost_syn8 = 246
|boost_energy_min_syn8 = 130
|strafe_speed_x_syn8 = 62
|strafe_speed_y_syn8 = 62
|rot_speed_x_syn8 = 30
|rot_speed_y_syn8 = 30
|rot_speed_z_syn8 = 36
|energy_max_syn8 = 1235
|energy_regen_syn8 = 202.6
|hull_max_syn8 = 17022
|shield_max_syn8 = 25300
|shield_regen_syn8 = 121
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
<!-- Synergy = 9 -->
|synLevel_syn9 = 9
|max_speed_syn9 = 168
|max_speed_boost_syn9 = 201
|acceleration_syn9 = 63
|acceleration_boost_syn9 = 125
|boost_energy_cost_syn9 = 246
|boost_energy_min_syn9 = 130
|strafe_speed_x_syn9 = 62
|strafe_speed_y_syn9 = 62
|rot_speed_x_syn9 = 30
|rot_speed_y_syn9 = 30
|rot_speed_z_syn9 = 36
|energy_max_syn9 = 1264
|energy_regen_syn9 = 208.1
|hull_max_syn9 = 17455
|shield_max_syn9 = 25961
|shield_regen_syn9 = 121
|vision_radius_syn9 = 2800
|lock_time_syn9 = 2
<!-- Synergy = 10 -->
|synLevel_syn10 = 10
|max_speed_syn10 = 168
|max_speed_boost_syn10 = 201
|acceleration_syn10 = 63
|acceleration_boost_syn10 = 125
|boost_energy_cost_syn10 = 246
|boost_energy_min_syn10 = 130
|strafe_speed_x_syn10 = 62
|strafe_speed_y_syn10 = 62
|rot_speed_x_syn10 = 30
|rot_speed_y_syn10 = 30
|rot_speed_z_syn10 = 36
|energy_max_syn10 = 1302
|energy_regen_syn10 = 215.5
|hull_max_syn10 = 17455
|shield_max_syn10 = 26620
|shield_regen_syn10 = 121
|vision_radius_syn10 = 3000
|lock_time_syn10 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_max_mul = 20%
|damage_mul = 10%
|module_guard_cooldown_mul = 25%
|rocket_cooldown_coef_mul = 25%
}}
}}

Revision as of 13:56, 24 September 2015

Inquisitor S
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 15 rank ships.

The maximum level of experience — 10

Survivability* Expression error: Unexpected < operator.
Hull 17455
Shield 26620
Energy 1302
Speed 168

Available from the beginning:


Equipment upon purchase
Weapons
50px|link=Ксеноновая лампа
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module File:Phaseshield.png


Buying price ? {{ }}



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: ИЕРИХОН
Class: Фрегат
Role: Прикрытие
Rank: 15

Description

Корабли прикрытия нужны для защиты команды от ракет противника и для усиления ее защиты. Особенность кораблей прикрытия — высокие показатели бронирования и щита, усиленные фазовым щитом.

Available equipment

Weapons
ERROR: invalid ship class $shipClass_text$

Missile slot
ERROR: invalid ship class $shipClass_text$

Active Role Modules
ERROR: invalid ship class $shipClass_text$

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 950 246 184.2 14425 22000 121 2000 2
2 1140 246 184.2 14858 22660 121 2000 2
3 1140 246 184.2 15291 23320 121 2200 2
4 1169 246 189.7 15291 23320 121 2200 2
5 1207 246 197 15724 23980 121 2401 2
6 1235 246 202.6 16156 24640 121 2401 2
7 1235 246 202.6 17022 25300 121 2600 2
8 1235 246 202.6 17022 25300 121 2800 2
9 1264 246 208.1 17455 25961 121 2800 2
10 1302 246 215.5 17455 26620 121 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 162 195 55 62 30 36
2 162 195 55 62 30 36
3 163 196 57 62 30 36
4 163 196 57 62 30 36
5 163 196 57 62 30 36
6 164 197 58 62 30 36
7 166 199 60 62 30 36
8 167 200 61 62 30 36
9 168 201 63 62 30 36
10 168 201 63 62 30 36



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