Defence algorithm: Difference between revisions

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(1.6.3d)
(Balance 1.12.1)
 
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==Description==
==Description==
:Temporarily boosts shield resistance and restores hull, but reduces flight speed by '''25'''%.
:Temporarily boosts shield resistance and restores hull, but reduces flight speed by '''20'''%.


==Characteristics==
==Characteristics==
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|-align="center"
|-align="center"
|Hull repair
|Hull repair
| 1980 pts.
| 3230 pts.
| +90 pts.
| +90 pts.
| +90 pts.
| +90 pts.
Line 48: Line 48:
|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Lava Spines]]
| Can be picked up from destroyed enemies in the zone [[Lava Spines]]
|877500{{CR}}
| 877500{{CR}}
|1755000{{CR}}
| 1755000{{CR}}
|4095000{{CR}}
| 4095000{{CR}}
|-
|-
|}
|}

Latest revision as of 22:23, 29 January 2024

Defence algorithm
Defence algorithm

Type: Active module.

Group: Guard modules.

For ranks: 15-17.

For ship: Custodian

Description

Temporarily boosts shield resistance and restores hull, but reduces flight speed by 20%.

Characteristics

Parameters Defence algorithm 17
Mk.1 Mk.2 Mk.3 Mk.4
Shield resistance increase 155 pts. +5 pts. +5 pts. +5 pts.
Hull repair 3230 pts. +90 pts. +90 pts. +90 pts.
Active time 8 s.
Energy consumption 180 en.
Recharge 28 s. -1 s. -1 s. -1 s.
Cost Can be picked up from destroyed enemies in the zone Lava Spines 877500 1755000 4095000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions