Disrupting shot

From Star Conflict Wiki
Jump to: navigation, search
Disrupting shot

Type: Active module.

Group: Long Range modules.

For ranks: 13-17.

For ship: Executor Role sniper.png


A guided torpedo hit reduces the target's rate of fire and module cooldown speed for 10 s.


Parameters Disrupting shot 17
Mk.1 Mk.2 Mk.3 Mk.4
Rate of fire reduction 20% +2,5% +2,5% +2,5%
Target module cooldown slowdown 17,5% +2,5% +2,5% +2,5%
Active time 25 s.
Energy consumption 150 en.
Recharge 28 s. -2 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Sorting Facility 945000Currency credits.png 1890000Currency credits.png 4410000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu