Disrupting shot: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ Disrupting shot|100px|left '''Type:''' Active module. '''Group:''' Long Range modules. '''For ranks:''' 13-17. '''F...")
 
(No difference)

Latest revision as of 14:40, 8 July 2019

Disrupting shot
Disrupting shot

Type: Active module.

Group: Long Range modules.

For ranks: 13-17.

For ship: Executor


Description

A guided torpedo hit reduces the target's rate of fire and module cooldown speed for 10 s.


Characteristics

Parameters Disrupting shot 17
Mk.1 Mk.2 Mk.3 Mk.4
Rate of fire reduction 20% +2,5% +2,5% +2,5%
Target module cooldown slowdown 17,5% +2,5% +2,5% +2,5%
Active time 25 s.
Energy consumption 150 en.
Recharge 28 s. -2 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Sorting Facility 945000 1890000 4410000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions