Kinetic weapon 'Ripper'

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Kinetic weapon 'Ripper'

Type: Kinetic weapon.

For ship: Thrasher Role engineer.png

For ranks: 15-17.


RailUp1 Icon.png RailCumulative Icon.png RailUranium Icon.png RailUranium Icon.png Explosive Shells (premium).png Shaped Charge Shells (premium).png U-V Shells (premium).png U-V Shells (premium).png Iridium Slugs.png Explosive Shells Mk.4.png Resonating slugs.png Piercing charges.png


When hitting the enemy, the gun splits off part of the hull of the ship.
Allies can pick up these parts and increase the maximum strength of their hull at 5%. The bonus is valid for 60 s. and can add up to 5 times.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Kinetic weapon 'Ripper' 17
DPS (kinetic) 1044 dmg./s.
Damage (kinetic) 4175 dmg.
Rate of fire 15 rounds/min
Critical chance 5%
Critical damage bonus 50%
Projectile speed 7000 m/s
Firing range (max.) 4600 m.
Spread (from-to) 0.5-1.5 deg.
Overheating/cooling 10/5 s.
Cost DLC Thrasher

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