Mass charge accelerator: Difference between revisions

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(Created page with "__NOTOC__ Mass charge accelerator|100px|left '''Type:''' Active module. '''Group:''' Command modules. '''For ranks:''' 1-5, 10-...")
 
(Balance 1.11.1)
 
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'''Group:''' Command modules.
'''Group:''' Command modules.


'''For ranks:''' 1-5, 10-14.
'''For ranks:''' 1-5, 10-15.


'''For ship type:''' [[Axe-X]], [[Lance S]] and premium ships of the role {{Command}}
'''For ship type:''' [[Axe-X]], [[Lance S]] and premium ships of the role {{Command}}


==Description==
==Description==
:Increases weapon damage in passive mode.
:Increases weapon damage in passive mode.
:In active mode additionally increases your and ally projectile speed in range.
:In active mode additionally increases your and ally projectile speed in range.


==Characteristics==
==Characteristics==
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!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Mass charge accelerator 5
!colspan="4" |Mass charge accelerator 5
!colspan="4" |Mass charge accelerator 14
!colspan="4" |Mass charge accelerator 15
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|-align="center"
|-align="center"
|Main weapon damage
|Main weapon damage
| 7,5%
| 7.5%
| +2,5%
| +2.5%
| +2%
| +2%
| +0,5%
| +0.5%
| 7,5%
| 7.5%
| +2,5%
| +2.5%
| +2%
| +2%
| +0,5%
| +0.5%
|-align="center"
|-align="center"
|Projectile speed
|Projectile speed

Latest revision as of 12:11, 27 January 2023

Mass charge accelerator
Mass charge accelerator

Type: Active module.

Group: Command modules.

For ranks: 1-5, 10-15.

For ship type: Axe-X, Lance S and premium ships of the role

Description

Increases weapon damage in passive mode.
In active mode additionally increases your and ally projectile speed in range.

Characteristics

Parameters Mass charge accelerator 5 Mass charge accelerator 15
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Main weapon damage 7.5% +2.5% +2% +0.5% 7.5% +2.5% +2% +0.5%
Projectile speed 30% +10% +10% +10% 30% +10% +10% +10%
Active range 3000 m. +600 m. +600 m. +400 m. 3000 m. +600 m. +600 m. +400 m.
Active time 10 s. 10 s.
Energy consumption 200 en. 350 en.
Recharge 45 s. -5 s. -3 s. -2 s. 45 s. -5 s. -3 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Scrapyard 12200 24300 56700 Can be picked up from destroyed enemies in the zone Terramorphing Station 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions