Overheating laser

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Overheating laser

Type: Thermal weapon.

For ship: Spiral Role engineer.png

For ranks: 8-12.


LaserUp1 Icon.png LaserEconom Icon.png LaserFocus Icon.png LaserRadio Icon.png Xenon Lamp (premium).png High-Frequency Oscillator (premium).png Curved Reflector (premium).png Flat Reflector (premium).png Xenon Lamp Mk.4.png Focusing Lens.png Resonating crystal.png Lens system.png


Each projectile hitting the ship increases the target's weapon heating rate for 10 s. by 8.3% up to 100%.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Overheating laser 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 603 dmg./s. +50 dmg./s. +50 dmg./s. +32 dmg./s. +18 dmg./s.
Damage (thermal) 241 dmg. +20 dmg. +20 dmg. +13 dmg. +7 dmg.
Rate of fire 150 rounds/min
Critical chance 7%
Critical damage bonus 50%
Projectile speed 6000 m/s
Firing range (max.) 3200 m.
Spread 0.7 deg.
Overheating/cooling 8/1 s.
Cost Manufacturing 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing


Overheating laser (art).jpg

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