Tactical shielding: Difference between revisions

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:You and all allies within special module range receive additional shields.  
:You and all allies within special module range receive additional shields.  
:Removes all negative effects from your ship and restores your shield by for every ally that came under the influence of the special module.
:Removes all negative effects from your ship and restores your shield by for every ally that came under the influence of the special module.
:Ship speed grows by '''75'''% on activation. Speed boost is interrupted when receiving damage, activating weapons or modules.
:Ship speed grows by '''75'''% for '''30''' s. on activation. Speed boost is interrupted when receiving damage, activating weapons or modules.


==Characteristics==
==Characteristics==
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==Cost==
:The special module is available immediately after building a ship.


{{Eqbar}}
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[[Category:Special modules]]
[[Category:Special modules]]

Latest revision as of 11:37, 3 January 2024

Tactical shielding
Tactical shielding

Type: Special module

For ship: Object NY18



Description

You and all allies within special module range receive additional shields.
Removes all negative effects from your ship and restores your shield by for every ally that came under the influence of the special module.
Ship speed grows by 75% for 30 s. on activation. Speed boost is interrupted when receiving damage, activating weapons or modules.

Characteristics

Parameters Ranks
5-6 7-8 9-10 11-12 13-14 15
Additional shields durability 7792 pts. 8409 pts. 9009 pts. 9693 pts. 10161 pts. 10713 pts.
Main shield heal 726 pts. 780 pts. 840 pts. 894 pts. 942 pts. 996 pts.
Active range 1500 m.
Active time 7 s.
Energy consumption 54 en. 59 en. 66 en. 74 en. 82 en. 89 en.
Recharge 18 s. 17 s. 17 s. 16 s. 16 s. 16 s.

Cost

The special module is available immediately after building a ship.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions