Templar: Difference between revisions

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(Created page with "{{Ship <!-- Main block --> |ShipName = Templar |ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-powe...")
 
(Balance 1.10.6a)
 
(7 intermediate revisions by 5 users not shown)
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|ShipName = Templar
|ShipName = Templar
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
Liu family has always pursued a policy of self-sufficiency, seeking to provide themselves with everything they need on their own. Therefore, the designers of Liu made a lot of effort to create their own frigate. Their efforts resulted in the creation of a Templar ship, a powerful frigate capable of defeating the enemy as well as serving as a reliable rear for fighter and interceptor squadrons.
|shipClass_text = Frigate
|shipClass_text = Frigate
|shipClass_link = Frigate
|shipClass_link = Frigate
Line 16: Line 18:
|specialAbility_text = Guided torpedo
|specialAbility_text = Guided torpedo
|specialAbility_link = Guided torpedo
|specialAbility_link = Guided torpedo
|specialAbility_icon = guidedmissile.png
|specialAbility_icon = Lrfj guided torpedo.png
|price = 950000
|price = 700000
|currency = CR
|currency = CR
<!-- Image block -->
<!-- Image block -->
Line 32: Line 34:
|module_cpu_count = 1
|module_cpu_count = 1
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|50px]]
|stock_WEAPON_01 = [[File:Heavy Blaster 9.jpg|link=Heavy Blaster|Heavy Blaster 9|70px]]
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|stock_ACTIVE_01 = [[File:SniperOverload_Icon.png|link=Weapon Overcharge|50px]]
|stock_ACTIVE_01 = [[File:Weapon_Overcharge.png             |link=Weapon Overcharge|70px]]
|stock_ACTIVE_02 = [[File:Camouflage_Icon.png|link=EM Scattering Field|50px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreLarge_Icon.png       |link=Shield Booster L|70px]]
|stock_ACTIVE_03 = [[File:RepairDronesLarge_Icon.png|link=Repair Kit L|50px]]
|stock_ACTIVE_03 = [[File:RepairDronesLarge_Icon.png         |link=Repair Kit L|70px]]
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]]
|stock_ACTIVE_04 = [[File:EM_Scattering_Field.png            |link=EM Scattering Field|70px]]
|stock_SHIELD_MOD_01 = [[File:ResistShieldEMP_Icon.png|link=EM-diffuser|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png             |link=Collision Compensator|60px]]
|stock_SHIELD_MOD_02 = [[File:ExtShld_Icon.png|link=Shield Projection Splitter|50px]]
|stock_ENGINE_MOD_02 = [[File:KatalizatorInjector Icon.png      |link=Catalyst Injector|60px]]
|stock_CPU_MOD_01 = [[File:ScoutScanner_Icon.png|link=Enhanced Scanner|50px]]
|stock_CAPACITOR_MOD_01 = [[File:ImplsDischarger Icon.png          |link=Pulse Discharger|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png               |link=Asynchronous Shield Projector|60px]]
|stock_SHIELD_MOD_02 = [[File:ShieldExtender Icon.png           |link=Auxiliary Shield Projector|60px]]
|stock_SHIELD_MOD_03 = [[File:ResistShieldEMP Icon.png          |link=EM-diffuser|60px]]
|stock_CPU_MOD_01 = [[File:Blood harvest.jpg                  |link=Blood harvest|60px]]
|stock_CPU_MOD_02 = [[File:ScoutScanner Icon.png             |link=Enhanced Scanner|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 3
|module_active_count = 4
|module_engine_count = 1
|module_engine_count = 2
|module_hull_count = 0
|module_hull_count = 0
|module_shield_count = 2
|module_shield_count = 3
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 1
|module_cpu_count = 2
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_thermal = 15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 45
|hull_resist_emp = 45
|shield_resist_thermal = 0
|shield_resist_thermal = 15
|shield_resist_kinetic = 30
|shield_resist_kinetic = 45
|shield_resist_emp = <nowiki>-</nowiki>30
|shield_resist_emp = <nowiki>-</nowiki>15
|hull_resist_thermal_calc = 15
|hull_resist_thermal_calc = 15
|hull_resist_kinetic_calc = -15
|hull_resist_kinetic_calc = -15
|hull_resist_emp_calc = 45
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 0
|shield_resist_thermal_calc = 15
|shield_resist_kinetic_calc = 30
|shield_resist_kinetic_calc = 45
|shield_resist_emp_calc = -30
|shield_resist_emp_calc = -15
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
|max_speed_syn1 = 180
|max_speed_syn1 = 216
|max_speed_boost_syn1 = 216
|max_speed_boost_syn1 = 259
|acceleration_syn1 = 55
|acceleration_syn1 = 55
|acceleration_boost_syn1 = 110
|acceleration_boost_syn1 = 110
|boost_energy_cost_syn1 = 188
|boost_energy_cost_syn1 = 188
|boost_energy_min_syn1 = 130
|boost_energy_min_syn1 = 130
|strafe_speed_x_syn1 = 62
|strafe_speed_x_syn1 = 61
|strafe_speed_y_syn1 = 62
|strafe_speed_y_syn1 = 61
|rot_speed_x_syn1 = 30
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 725
|energy_max_syn1 = 725
|energy_regen_syn1 = 147.6
|energy_regen_syn1 = 148
|hull_max_syn1 = 3820
|hull_max_syn1 = 3820
|shield_max_syn1 = 9400
|shield_max_syn1 = 11280
|shield_regen_syn1 = 95
|shield_regen_syn1 = 140
|vision_radius_syn1 = 2000
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|synLevel_syn2 = 2
|max_speed_syn2 = 180
|max_speed_syn2 = 216
|max_speed_boost_syn2 = 216
|max_speed_boost_syn2 = 259
|acceleration_syn2 = 55
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|acceleration_boost_syn2 = 110
|boost_energy_cost_syn2 = 188
|boost_energy_cost_syn2 = 188
|boost_energy_min_syn2 = 130
|boost_energy_min_syn2 = 130
|strafe_speed_x_syn2 = 62
|strafe_speed_x_syn2 = 61
|strafe_speed_y_syn2 = 62
|strafe_speed_y_syn2 = 61
|rot_speed_x_syn2 = 30
|rot_speed_x_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 725
|energy_max_syn2 = 725
|energy_regen_syn2 = 147.6
|energy_regen_syn2 = 148
|hull_max_syn2 = 4164
|hull_max_syn2 = 4164
|shield_max_syn2 = 10246
|shield_max_syn2 = 12295
|shield_regen_syn2 = 95
|shield_regen_syn2 = 140
|vision_radius_syn2 = 2000
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|synLevel_syn3 = 3
|max_speed_syn3 = 182
|max_speed_syn3 = 217
|max_speed_boost_syn3 = 218
|max_speed_boost_syn3 = 261
|acceleration_syn3 = 57
|acceleration_syn3 = 56
|acceleration_boost_syn3 = 113
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 188
|boost_energy_cost_syn3 = 188
|boost_energy_min_syn3 = 130
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 62
|strafe_speed_x_syn3 = 61
|strafe_speed_y_syn3 = 62
|strafe_speed_y_syn3 = 61
|rot_speed_x_syn3 = 30
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 725
|energy_max_syn3 = 725
|energy_regen_syn3 = 147.6
|energy_regen_syn3 = 148
|hull_max_syn3 = 4317
|hull_max_syn3 = 4317
|shield_max_syn3 = 10622
|shield_max_syn3 = 12746
|shield_regen_syn3 = 95
|shield_regen_syn3 = 140
|vision_radius_syn3 = 2200
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|synLevel_syn4 = 4
|max_speed_syn4 = 182
|max_speed_syn4 = 217
|max_speed_boost_syn4 = 218
|max_speed_boost_syn4 = 261
|acceleration_syn4 = 57
|acceleration_syn4 = 56
|acceleration_boost_syn4 = 113
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 188
|boost_energy_cost_syn4 = 188
|boost_energy_min_syn4 = 130
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 62
|strafe_speed_x_syn4 = 61
|strafe_speed_y_syn4 = 62
|strafe_speed_y_syn4 = 61
|rot_speed_x_syn4 = 30
|rot_speed_x_syn4 = 30
|rot_speed_y_syn4 = 30
|rot_speed_y_syn4 = 30
Line 138: Line 145:
|energy_regen_syn4 = 152
|energy_regen_syn4 = 152
|hull_max_syn4 = 4317
|hull_max_syn4 = 4317
|shield_max_syn4 = 10622
|shield_max_syn4 = 12746
|shield_regen_syn4 = 95
|shield_regen_syn4 = 140
|vision_radius_syn4 = 2200
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|synLevel_syn5 = 5
|max_speed_syn5 = 182
|max_speed_syn5 = 217
|max_speed_boost_syn5 = 218
|max_speed_boost_syn5 = 261
|acceleration_syn5 = 57
|acceleration_syn5 = 56
|acceleration_boost_syn5 = 113
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 188
|boost_energy_cost_syn5 = 188
|boost_energy_min_syn5 = 130
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 62
|strafe_speed_x_syn5 = 61
|strafe_speed_y_syn5 = 62
|strafe_speed_y_syn5 = 61
|rot_speed_x_syn5 = 30
|rot_speed_x_syn5 = 30
|rot_speed_y_syn5 = 30
|rot_speed_y_syn5 = 30
|rot_speed_z_syn5 = 36
|rot_speed_z_syn5 = 36
|energy_max_syn5 = 776
|energy_max_syn5 = 776
|energy_regen_syn5 = 157.9
|energy_regen_syn5 = 158
|hull_max_syn5 = 4432
|hull_max_syn5 = 4432
|shield_max_syn5 = 10904
|shield_max_syn5 = 13085
|shield_regen_syn5 = 95
|shield_regen_syn5 = 140
|vision_radius_syn5 = 2401
|vision_radius_syn5 = 2400
|lock_time_syn5 = 2
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 183
|max_speed_syn6 = 219
|max_speed_boost_syn6 = 219
|max_speed_boost_syn6 = 262
|acceleration_syn6 = 58
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 116
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 188
|boost_energy_cost_syn6 = 188
|boost_energy_min_syn6 = 130
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 62
|strafe_speed_x_syn6 = 61
|strafe_speed_y_syn6 = 62
|strafe_speed_y_syn6 = 61
|rot_speed_x_syn6 = 30
|rot_speed_x_syn6 = 30
|rot_speed_y_syn6 = 30
|rot_speed_y_syn6 = 30
|rot_speed_z_syn6 = 36
|rot_speed_z_syn6 = 36
|energy_max_syn6 = 798
|energy_max_syn6 = 798
|energy_regen_syn6 = 162.3
|energy_regen_syn6 = 162
|hull_max_syn6 = 4508
|hull_max_syn6 = 4508
|shield_max_syn6 = 11093
|shield_max_syn6 = 13312
|shield_regen_syn6 = 95
|shield_regen_syn6 = 140
|vision_radius_syn6 = 2401
|vision_radius_syn6 = 2400
|lock_time_syn6 = 2
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|synLevel_syn7 = 7
|max_speed_syn7 = 184
|max_speed_syn7 = 220
|max_speed_boost_syn7 = 221
|max_speed_boost_syn7 = 264
|acceleration_syn7 = 60
|acceleration_syn7 = 59
|acceleration_boost_syn7 = 119
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 188
|boost_energy_cost_syn7 = 188
|boost_energy_min_syn7 = 130
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 62
|strafe_speed_x_syn7 = 61
|strafe_speed_y_syn7 = 62
|strafe_speed_y_syn7 = 61
|rot_speed_x_syn7 = 30
|rot_speed_x_syn7 = 30
|rot_speed_y_syn7 = 30
|rot_speed_y_syn7 = 30
|rot_speed_z_syn7 = 36
|rot_speed_z_syn7 = 36
|energy_max_syn7 = 798
|energy_max_syn7 = 798
|energy_regen_syn7 = 162.3
|energy_regen_syn7 = 162
|hull_max_syn7 = 4584
|hull_max_syn7 = 4584
|shield_max_syn7 = 11187
|shield_max_syn7 = 13423
|shield_regen_syn7 = 95
|shield_regen_syn7 = 140
|vision_radius_syn7 = 2600
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|synLevel_syn8 = 8
|max_speed_syn8 = 185
|max_speed_syn8 = 222
|max_speed_boost_syn8 = 222
|max_speed_boost_syn8 = 266
|acceleration_syn8 = 61
|acceleration_syn8 = 61
|acceleration_boost_syn8 = 122
|acceleration_boost_syn8 = 122
|boost_energy_cost_syn8 = 188
|boost_energy_cost_syn8 = 188
|boost_energy_min_syn8 = 130
|boost_energy_min_syn8 = 130
|strafe_speed_x_syn8 = 62
|strafe_speed_x_syn8 = 61
|strafe_speed_y_syn8 = 62
|strafe_speed_y_syn8 = 61
|rot_speed_x_syn8 = 30
|rot_speed_x_syn8 = 30
|rot_speed_y_syn8 = 30
|rot_speed_y_syn8 = 30
|rot_speed_z_syn8 = 36
|rot_speed_z_syn8 = 36
|energy_max_syn8 = 798
|energy_max_syn8 = 798
|energy_regen_syn8 = 162.3
|energy_regen_syn8 = 162
|hull_max_syn8 = 4584
|hull_max_syn8 = 4584
|shield_max_syn8 = 11187
|shield_max_syn8 = 13423
|shield_regen_syn8 = 95
|shield_regen_syn8 = 140
|vision_radius_syn8 = 2800
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
|lock_time_syn8 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|crit_chance_add = 5%
|crit_chance_add = '''5%'''
|crit_chance_add_synLvl = 2
|crit_chance_add_synLvl = 2
|heat_add_mul = 25%
|heat_add_mul = '''20%'''
|heat_add_mul_synLvl = 4
|heat_add_mul_synLvl = 4
}}
}}
[[Category:Ships]]
[[Category:Jericho ships]]
[[Category:Frigate ships]]
[[Category:Long Range ships]]

Latest revision as of 15:36, 27 May 2022

Templar
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 19940
Hull 4584
Shield 13423
Energy 798
Speed 222

Available from the beginning:
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Time to weapon heating increased by 20%.


Equipment upon purchase
Weapons
Heavy Blaster 9
Active modules
Ship modifiers
Engine
Capacitor
Shield
CPU

Special module


Buying price 700000
Selling price 175000



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Long Range
Rank: 6

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Liu family has always pursued a policy of self-sufficiency, seeking to provide themselves with everything they need on their own. Therefore, the designers of Liu made a lot of effort to create their own frigate. Their efforts resulted in the creation of a Templar ship, a powerful frigate capable of defeating the enemy as well as serving as a reliable rear for fighter and interceptor squadrons.

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Coil Mortar 8 Vulcan 6

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull
Ship has no hull slots

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 725 188 148 3820 11280 140 2000 2
2 725 188 148 4164 12295 140 2000 2
3 725 188 148 4317 12746 140 2200 2
4 747 188 152 4317 12746 140 2200 2
5 776 188 158 4432 13085 140 2400 2
6 798 188 162 4508 13312 140 2400 2
7 798 188 162 4584 13423 140 2600 2
8 798 188 162 4584 13423 140 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 216 259 55 61 30 36
2 216 259 55 61 30 36
3 217 261 56 61 30 36
4 217 261 56 61 30 36
5 217 261 56 61 30 36
6 219 262 58 61 30 36
7 220 264 59 61 30 36
8 222 266 61 61 30 36



Ships
Interceptors Fighters Frigates Destroyers