Trap mine: Difference between revisions
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(Created page with "__NOTOC__ Trap mine|100px|left '''Type:''' Active module. '''Group:''' Tackler modules. '''For ranks:''' 13-17. '''For ship:'...") |
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Latest revision as of 09:31, 3 July 2019
Type: Active module.
Group: Tackler modules.
For ranks: 13-17.
For ship: Singularity
Description
- A trap mine is placed upon activation.
- Enemy ships in its range can't leave the area for 15 s.
Characteristics
Parameters | Trap mine 17 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Durability | 6000 pts. | |||
Persistence time | 120 s. | |||
Trigger radius | 400 m. | |||
Energy consumption | 150 en. | |||
Recharge | 36 s. | -4 s. | -3 s. | -4 s. |
Cost | Can be picked up from destroyed enemies in the zone Sanctuary | 742500 | 1485000 | 3465000 |