Vulcan: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance (1.6.3a))
mNo edit summary
 
(3 intermediate revisions by the same user not shown)
Line 28: Line 28:
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="85%" align="center"
{| class="wikitable" width="95%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="17%"|Parameters
!colspan="4" |Vulcan 6
!colspan="4" |Vulcan 6
!colspan="4" |Vulcan 9
!colspan="5" |Vulcan 9
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 41: Line 41:
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
| 459 dmg./s.
| 597 dmg./s.
| +29 dmg./s.
| +37 dmg./s.
| +28,5 dmg./s.
| +37 dmg./s.
| +19 dmg./s.
| +25 dmg./s.
| 488 dmg./s.
| 634 dmg./s.
| +28,5 dmg./s.
| +37 dmg./s.
| +29 dmg./s.
| +38 dmg./s.
| +18,5 dmg./s.
| +24 dmg./s.
| +13 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
| 64 dmg.
| 83 dmg.
| +4 dmg.
| +5 dmg.
| +4 dmg.
| +6 dmg.
| +3 dmg.
| +3 dmg.
| 68 dmg.
| 88 dmg.
| +4 dmg.
| +6 dmg.
| +4 dmg.
| +5 dmg.
| +3 dmg.
| +3 dmg.
| +2 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 430 rounds/min
|colspan="4"| 430 rounds/min
|colspan="4"| 430 rounds/min
|colspan="5"| 430 rounds/min
|-align="center"
|-align="center"
|Critical chance (from-to)
|Critical chance (from-to)
|colspan="4"| 10-50%
|colspan="4"| 10-50%
|colspan="4"| 10-50%
|colspan="5"| 10-50%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="4"| 50%
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="4"| 5980 m./s.
|colspan="4"| 5980 m/s
|colspan="4"| 6399 m./s.
|colspan="5"| 6399 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 2950 m.
|colspan="4"| 2950 m.
|colspan="4"| 2950 m.
|colspan="5"| 2950 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="4"| 0,7-1,8 deg.
|colspan="4"| 0.66-1.2 deg.
|colspan="4"| 0,7-1,8 deg.
|colspan="5"| 0.66-1.2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 12/2 s.
|colspan="4"| 12/2 s.
|colspan="4"| 12/2 s.
|colspan="5"| 12/2 s.
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|27000{{CR}}
| 27000{{CR}}
|54000{{CR}}
| 54000{{CR}}
|126000{{CR}}
| 126000{{CR}}


|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|123800{{CR}}
| 123800{{CR}}
|247500{{CR}}
| 247500{{CR}}
|577500{{CR}}
| 577500{{CR}}
| [[Workshop#Kinetic|Manufacturing]]
|-
|-
|}
|}


{| class="wikitable" width="85%" align="center"
{| class="wikitable" width="95%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="17%"|Parameters
!colspan="4" |Vulcan 13
!colspan="4" |Vulcan 13
!colspan="4" |Vulcan 17
!colspan="5" |Vulcan 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 116: Line 120:
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
| 517 dmg./s.
| 671 dmg./s.
| +29 dmg./s.
| +44 dmg./s.
| +28,5 dmg./s.
| +31 dmg./s.
| +19 dmg./s.
| +24 dmg./s.
| 545 dmg./s.
| 709 dmg./s.
| +28,5 dmg./s.
| +37 dmg./s.
| +29 dmg./s.
| +37 dmg./s.
| +18,5 dmg./s.
| +24 dmg./s.
| +13 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
| 72 dmg.
| 94 dmg.
| +4 dmg.
| +6 dmg.
| +4 dmg.
| +4 dmg.
| +3 dmg.
| +3 dmg.
| 76 dmg.
| 99 dmg.
| +5 dmg.
| +5 dmg.
| +4 dmg.
| +4 dmg.
| +4 dmg.
| +1 dmg.
| +3 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 430 rounds/min
|colspan="4"| 430 rounds/min
|colspan="4"| 430 rounds/min
|colspan="5"| 430 rounds/min
|-align="center"
|-align="center"
|Critical chance (from-to)
|Critical chance (from-to)
|colspan="4"| 10-50%
|colspan="4"| 10-50%
|colspan="4"| 10-50%
|colspan="5"| 10-50%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="4"| 50%
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="4"| 6578 m./s.
|colspan="4"| 6578 m/s
|colspan="4"| 6877 m./s.
|colspan="5"| 6877 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 2950 m.
|colspan="4"| 2950 m.
|colspan="4"| 2950 m.
|colspan="5"| 2950 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="4"| 0,7-1,8 deg.
|colspan="4"| 0.66-1.2 deg.
|colspan="4"| 0,7-1,8 deg.
|colspan="5"| 0.66-1.2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 12/2 s.
|colspan="4"| 12/2 s.
|colspan="4"| 12/2 s.
|colspan="5"| 12/2 s.
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|270000{{CR}}
| 270000{{CR}}
|540000{{CR}}
| 540000{{CR}}
|1260000{{CR}}
| 1260000{{CR}}


|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|900000{{CR}}
| 900000{{CR}}
|1800000{{CR}}
| 1800000{{CR}}
|4200000{{CR}}
|4200000{{CR}}
|  [[Workshop#Kinetic|Manufacturing]]
|-
|-
|}
{| border="0" align="center" width="100%"
|height="5"|
|}
|}



Latest revision as of 11:19, 18 August 2023

Vulcan 6 Vulcan 9 Vulcan 13 Vulcan 17

Type: Kinetic weapon.

For ship type: Frigate

For ranks: 4-6, 7-9, 9-13, 12-17.

Munitions:

Description

A unique kinetic weapon with outstanding parameters.
Critical hit chance increases with weapon temperature.

Weapon history

‘Vulcan’ is the legendary kinetic weapon from the times of humanity's stellar expansion. It can be mounted on all frigates of ranks 4 to 17.
A transport convoy, carrying cargo from an archaeological site was recently attacked. The discovered ancient object turned out to be a repository of old tech from the times of humanity's stellar expansion: weapons, vehicles, modules and terabytes of project documentation.
It is said that the excavation is headed by a special expedition from Erebus System. According to rumours circulating among the mercenaries, the expedition was very difficult and risky, but researchers believe iridium can breathe a new life into these forgotten technologies. The black market already has parts of ‘Vulcan’ weapons from the attacked convoy and, judging by the strong demand, the hopes for ancient technology are justified.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Vulcan 6 Vulcan 9
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 597 dmg./s. +37 dmg./s. +37 dmg./s. +25 dmg./s. 634 dmg./s. +37 dmg./s. +38 dmg./s. +24 dmg./s. +13 dmg./s.
Damage (kinetic) 83 dmg. +5 dmg. +6 dmg. +3 dmg. 88 dmg. +6 dmg. +5 dmg. +3 dmg. +2 dmg.
Rate of fire 430 rounds/min 430 rounds/min
Critical chance (from-to) 10-50% 10-50%
Critical damage bonus 50% 50%
Projectile speed 5980 m/s 6399 m/s
Firing range (max.) 2950 m. 2950 m.
Spread (from-to) 0.66-1.2 deg. 0.66-1.2 deg.
Overheating/cooling 12/2 s. 12/2 s.
Cost Manufacturing 27000 54000 126000 Manufacturing 123800 247500 577500 Manufacturing
Parameters Vulcan 13 Vulcan 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 671 dmg./s. +44 dmg./s. +31 dmg./s. +24 dmg./s. 709 dmg./s. +37 dmg./s. +37 dmg./s. +24 dmg./s. +13 dmg./s.
Damage (kinetic) 94 dmg. +6 dmg. +4 dmg. +3 dmg. 99 dmg. +5 dmg. +5 dmg. +4 dmg. +1 dmg.
Rate of fire 430 rounds/min 430 rounds/min
Critical chance (from-to) 10-50% 10-50%
Critical damage bonus 50% 50%
Projectile speed 6578 m/s 6877 m/s
Firing range (max.) 2950 m. 2950 m.
Spread (from-to) 0.66-1.2 deg. 0.66-1.2 deg.
Overheating/cooling 12/2 s. 12/2 s.
Cost Manufacturing 270000 540000 1260000 Manufacturing 900000 1800000 4200000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions