Weapon systems sabotage

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Weapon systems sabotage

Type: Special module

For ship: Karud ECM.png

Manufacturing: 90 special module components


Upon activation it becomes dangerous to the target to use main weapons for 6 s.
If the target tries to shoot it receives 850 thermal DPS.


  • Active range: 3100 m.
  • Energy consumption: 90 en.
  • Recharge: 20 s.

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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