Hydra: Difference between revisions
(Updated information) |
(Balance 1.10.6a) |
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Line 86: | Line 86: | ||
|hull_max_syn1 = 8910 | |hull_max_syn1 = 8910 | ||
|shield_max_syn1 = 4090 | |shield_max_syn1 = 4090 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 127 | ||
|vision_radius_syn1 = 2000 | |vision_radius_syn1 = 2000 | ||
|lock_time_syn1 = 2 | |lock_time_syn1 = 2 | ||
Line 106: | Line 106: | ||
|hull_max_syn2 = 9712 | |hull_max_syn2 = 9712 | ||
|shield_max_syn2 = 4459 | |shield_max_syn2 = 4459 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 127 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
|lock_time_syn2 = 2 | |lock_time_syn2 = 2 | ||
Line 126: | Line 126: | ||
|hull_max_syn3 = 10069 | |hull_max_syn3 = 10069 | ||
|shield_max_syn3 = 4622 | |shield_max_syn3 = 4622 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 127 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
|lock_time_syn3 = 2 | |lock_time_syn3 = 2 | ||
Line 146: | Line 146: | ||
|hull_max_syn4 = 10069 | |hull_max_syn4 = 10069 | ||
|shield_max_syn4 = 4622 | |shield_max_syn4 = 4622 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 127 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
|lock_time_syn4 = 2 | |lock_time_syn4 = 2 | ||
Line 166: | Line 166: | ||
|hull_max_syn5 = 10336 | |hull_max_syn5 = 10336 | ||
|shield_max_syn5 = 4745 | |shield_max_syn5 = 4745 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 127 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
|lock_time_syn5 = 2 | |lock_time_syn5 = 2 | ||
Line 186: | Line 186: | ||
|hull_max_syn6 = 10514 | |hull_max_syn6 = 10514 | ||
|shield_max_syn6 = 4827 | |shield_max_syn6 = 4827 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 127 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
|lock_time_syn6 = 2 | |lock_time_syn6 = 2 | ||
Line 206: | Line 206: | ||
|hull_max_syn7 = 10692 | |hull_max_syn7 = 10692 | ||
|shield_max_syn7 = 4867 | |shield_max_syn7 = 4867 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 127 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
|lock_time_syn7 = 2 | |lock_time_syn7 = 2 | ||
Line 226: | Line 226: | ||
|hull_max_syn8 = 10692 | |hull_max_syn8 = 10692 | ||
|shield_max_syn8 = 4867 | |shield_max_syn8 = 4867 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 127 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 |
Latest revision as of 14:41, 27 May 2022
Survivability* | 16597 |
Hull | 10692 |
Shield | 4867 |
Energy | 798 |
Speed | 209 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
"Long Range modules" cooldown time reduced by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 700000 |
Selling price | 175000 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 6
Description
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
The main frigate of the army. The ship designers tried to repeat the success of the excellent AF-7 ship "Harpy" at the new technical level. According to reviews of pilots and squadron commanders, they succeeded. Over time, the Hydra completely replaced the outdated Harpy in the linear parts of the fleet.
Available equipment
Active Multipurpose Modules
CPU
[[[File:Reloading calibration.jpg |link=Reloading calibration|70px]]
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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