Waz'Dum: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ Waz'Dum 8|100px Waz'Dum 12|100px Waz'Dum 17|100px '''Type:''' Kinetic weapon. '''For ship t...") |
No edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 15: | Line 15: | ||
==Description== | ==Description== | ||
:The affected target repairs the allies hitting it for ''' | :The affected target repairs the allies hitting it for '''25'''% of the damage dealt for '''10''' s. Restoration depends on {{Tooltip|target size|interceptor - *0.5; fighter - *0.75; frigate - *1; destroyer - *1.25}}. | ||
:Effect doesn't works on Defiler in [[The Defiler|Special Operation]]. | :Effect doesn't works on Defiler in [[The Defiler|Special Operation]]. | ||
Line 26: | Line 26: | ||
!colspan="5" |Waz'Dum 8 | !colspan="5" |Waz'Dum 8 | ||
!colspan="5" |Waz'Dum 12 | !colspan="5" |Waz'Dum 12 | ||
!colspan=" | !colspan="5" |Waz'Dum 17 | ||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
Line 42: | Line 42: | ||
|{{Mk.3}} | |{{Mk.3}} | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |||
|-align="center" | |-align="center" | ||
|DPS (kinetic) | |DPS (kinetic) | ||
Line 58: | Line 59: | ||
| +19 dmg./s. | | +19 dmg./s. | ||
| +14 dmg./s. | | +14 dmg./s. | ||
| +15 dmg./s. | |||
|-align="center" | |-align="center" | ||
|Damage (kinetic) | |Damage (kinetic) | ||
Line 73: | Line 75: | ||
| +9 dmg. | | +9 dmg. | ||
| +9 dmg. | | +9 dmg. | ||
| +7 dmg. | |||
| +7 dmg. | | +7 dmg. | ||
|-align="center" | |-align="center" | ||
Line 78: | Line 81: | ||
|colspan="5"| 125 rounds/min | |colspan="5"| 125 rounds/min | ||
|colspan="5"| 125 rounds/min | |colspan="5"| 125 rounds/min | ||
|colspan=" | |colspan="5"| 125 rounds/min | ||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
|colspan="5"| 7% | |colspan="5"| 7% | ||
|colspan="5"| 7% | |colspan="5"| 7% | ||
|colspan=" | |colspan="5"| 7% | ||
|-align="center" | |-align="center" | ||
|Critical damage bonus | |Critical damage bonus | ||
|colspan="5"| 50% | |colspan="5"| 50% | ||
|colspan="5"| 50% | |colspan="5"| 50% | ||
|colspan=" | |colspan="5"| 50% | ||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="5"| | |colspan="5"| 6000 m./s. | ||
|colspan="5"| | |colspan="5"| 6000 m./s. | ||
|colspan=" | |colspan="5"| 6000 m./s. | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
|colspan="5"| 4000 m. | |colspan="5"| 4000 m. | ||
|colspan="5"| 4000 m. | |colspan="5"| 4000 m. | ||
|colspan=" | |colspan="5"| 4000 m. | ||
|-align="center" | |-align="center" | ||
|Spread (from-to) | |Spread (from-to) | ||
|colspan="5"| 0,3-1,1 deg. | |colspan="5"| 0,3-1,1 deg. | ||
|colspan="5"| 0,3-1,1 deg. | |colspan="5"| 0,3-1,1 deg. | ||
|colspan=" | |colspan="5"| 0,3-1,1 deg. | ||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="5"| 5/1 s. | |colspan="5"| 5/1 s. | ||
|colspan="5"| 5/1 s. | |colspan="5"| 5/1 s. | ||
|colspan=" | |colspan="5"| 5/1 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Line 127: | Line 130: | ||
| 1350000{{CR}} | | 1350000{{CR}} | ||
| 3150000{{CR}} | | 3150000{{CR}} | ||
| [[Workshop#Kinetic|Manufacturing]] | |||
|- | |- | ||
|} | |} |
Latest revision as of 15:51, 13 November 2023
Type: Kinetic weapon.
For ranks: 6-8, 8-12, 11-17.
Munitions:
Description
- The affected target repairs the allies hitting it for 25% of the damage dealt for 10 s. Restoration depends on target size.
- Effect doesn't works on Defiler in Special Operation.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Waz'Dum 8 | Waz'Dum 12 | Waz'Dum 17 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 475 dmg./s. | +19 dmg./s. | +19 dmg./s. | +14 dmg./s. | +15 dmg./s. | 502 dmg./s. | +21 dmg./s. | +19 dmg./s. | +14 dmg./s. | +13 dmg./s. | 523 dmg./s. | +19 dmg./s. | +19 dmg./s. | +14 dmg./s. | +15 dmg./s. |
Damage (kinetic) | 228 dmg. | +9 dmg. | +9 dmg. | +7 dmg. | +7 dmg. | 241 dmg. | +10 dmg. | +9 dmg. | +7 dmg. | +6 dmg. | 251 dmg. | +9 dmg. | +9 dmg. | +7 dmg. | +7 dmg. |
Rate of fire | 125 rounds/min | 125 rounds/min | 125 rounds/min | ||||||||||||
Critical chance | 7% | 7% | 7% | ||||||||||||
Critical damage bonus | 50% | 50% | 50% | ||||||||||||
Projectile speed | 6000 m./s. | 6000 m./s. | 6000 m./s. | ||||||||||||
Firing range (max.) | 4000 m. | 4000 m. | 4000 m. | ||||||||||||
Spread (from-to) | 0,3-1,1 deg. | 0,3-1,1 deg. | 0,3-1,1 deg. | ||||||||||||
Overheating/cooling | 5/1 s. | 5/1 s. | 5/1 s. | ||||||||||||
Cost | Can be picked up from destroyed enemies in the zone Dreadnought Debris | 56300 | 112500 | 262500 | Manufacturing | Manufacturing | 225000 | 450000 | 1050000 | Manufacturing | Manufacturing | 675000 | 1350000 | 3150000 | Manufacturing |
Gallery