'Squall' launcher: Difference between revisions
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(Balance (1.7.4a)) |
(Balance 1.12.1) |
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==Description== | ==Description== | ||
:Launches homing missiles, capturing targets in a cone with a deflection angle of '''25''' deg. | :Launches homing missiles, capturing targets in a cone with a deflection angle of '''25''' deg. | ||
:No more than ''' | :No more than '''2''' missiles can lock a single target. | ||
==Characteristics== | ==Characteristics== | ||
Line 38: | Line 38: | ||
| +265 dmg. | | +265 dmg. | ||
| +210 dmg. | | +210 dmg. | ||
|-align="center" | |||
|Trigger radius | |||
|colspan="4"| 30 m. | |||
|colspan="4"| 30 m. | |||
|-align="center" | |-align="center" | ||
|Explosion radius | |Explosion radius | ||
|colspan="4"| | |colspan="4"| 100 m. | ||
|colspan="4"| | |colspan="4"| 100 m. | ||
|-align="center" | |-align="center" | ||
|Flight range | |Flight range | ||
Line 48: | Line 52: | ||
|-align="center" | |-align="center" | ||
|Flight speed | |Flight speed | ||
|colspan="4"| 1200 m | |colspan="4"| 1200 m/s | ||
|colspan="4"| 1200 m | |colspan="4"| 1200 m/s | ||
|-align="center" | |-align="center" | ||
|Maneuvering speed | |Maneuvering speed | ||
|colspan="4"| | |colspan="4"| 90 deg./s. | ||
|colspan="4"| | |colspan="4"| 90 deg./s. | ||
|-align="center" | |-align="center" | ||
|Missiles in cassette | |Missiles in cassette | ||
|colspan="4"| | |colspan="4"| 4 pts. | ||
|colspan="4"| | |colspan="4"| 4 pts. | ||
|-align="center" | |-align="center" | ||
|Launcher rotation speed | |Launcher rotation speed | ||
Line 68: | Line 72: | ||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
|colspan="4"| | |colspan="4"| 30 s. | ||
|colspan="4"| | |colspan="4"| 30 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
|Can be picked up from destroyed enemies in the zone [[Devil's Jaw]] | | Can be picked up from destroyed enemies in the zone [[Devil's Jaw]] | ||
|74300{{CR}} | | 74300{{CR}} | ||
|148500{{CR}} | | 148500{{CR}} | ||
|346500{{CR}} | | 346500{{CR}} | ||
|Can be picked up from destroyed enemies in the zone [[Ruined Station]] | | Can be picked up from destroyed enemies in the zone [[Ruined Station]] | ||
|256500{{CR}} | | 256500{{CR}} | ||
|513000{{CR}} | | 513000{{CR}} | ||
|1197000{{CR}} | | 1197000{{CR}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 22:07, 29 January 2024
Type: Active module.
Group: Gunship modules.
For ranks: 6-10, 12-17.
For ship type: Wolf, Piranha-B2 and premium ships of the role
Description
- Launches homing missiles, capturing targets in a cone with a deflection angle of 25 deg.
- No more than 2 missiles can lock a single target.
Characteristics
Parameters | 'Squall' launcher 10 | 'Squall' launcher 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Blast (EM) | 4129 dmg. | +225 dmg. | +226 dmg. | +180 dmg. | 4870 dmg. | +270 dmg. | +265 dmg. | +210 dmg. |
Trigger radius | 30 m. | 30 m. | ||||||
Explosion radius | 100 m. | 100 m. | ||||||
Flight range | 3750 m. | 3750 m. | ||||||
Flight speed | 1200 m/s | 1200 m/s | ||||||
Maneuvering speed | 90 deg./s. | 90 deg./s. | ||||||
Missiles in cassette | 4 pts. | 4 pts. | ||||||
Launcher rotation speed | 1000 deg./s. | 1000 deg./s. | ||||||
Energy consumption | 206 en. | 285 en. | ||||||
Recharge | 30 s. | 30 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Devil's Jaw | 74300 | 148500 | 346500 | Can be picked up from destroyed enemies in the zone Ruined Station | 256500 | 513000 | 1197000 |