'Squall' launcher

From Star Conflict Wiki
Jump to: navigation, search
'Squall' launcher

Type: Active module.

Group: Gunship modules.

For ranks: 6-10, 12-17.

For ship type: Wolf, Piranha-B2 and premium ships of the role Role attack.png


Launches homing missiles, capturing targets in a cone with a deflection angle of 25 deg.
No more than 2 missiles can lock a single target.


Parameters 'Squall' launcher 10 'Squall' launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Blast (EM) 4129 dmg. +225 dmg. +226 dmg. +180 dmg. 4870 dmg. +270 dmg. +265 dmg. +210 dmg.
Trigger radius 30 m. 30 m.
Explosion radius 50 m. 50 m.
Flight range 3750 m. 3750 m.
Flight speed 1200 m./s. 1200 m./s.
Maneuvering speed 70 deg./s. 70 deg./s.
Missiles in cassette 4 pts. 4 pts.
Launcher rotation speed 1000 deg./s. 1000 deg./s.
Energy consumption 206 en. 285 en.
Recharge 35 s. 35 s.
Cost Can be picked up from destroyed enemies in the zone Devil's Jaw 74300Currency credits.png 148500Currency credits.png 346500Currency credits.png Can be picked up from destroyed enemies in the zone Ruined Station 256500Currency credits.png 513000Currency credits.png 1197000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu